Rioter Comments
Rioter Comments
God Bloody (EUNE)
: Kayn need a buff
Rhaast is one of the best champions in the game. I somewhat agree with a very slight buff to shadow assassin, but it definitely is not necessary at all. Kayn is in a really good state and I would be surprised if Rhaast doesn't get nerfed
Rioter Comments
Rioter Comments
ryankffx (EUW)
: TFT suggestion
Changing Infernal Varus to Dark Star will remove his Infernal tag? What about Glacial Warwick? Giving him Firefang won't make sense since he's a glacial. And Deep Sea Thresh? His Ocean tag? What about Atlantean Syndra? You get the point.
: So when ranked resets? this yer or in 2020? and what mounth ?
Literally says in the client...... 8th of January: https://gyazo.com/ae65eee991a46f79135163d02667b9f2 Inactivity starts in Diamond so no, you won't decay. It will be a soft reset, meaning you have to do placements again but your MMR will remain pretty much the same.
: > [{quoted}](name=Teddy Beαr,realm=EUW,application-id=39gqIYVI,discussion-id=yKQunFwE,comment-id=0000,timestamp=2019-11-29T02:44:20.413+0000) > > It's definitely not a perfect system, it has it's flaws. But for the most part the system works just fine. It uses your mmr to find players that have similar mmr numbers. You might very well be right there (we don't know since we aren't told our MMR). But if that is true then it begs the question, is our MMR indicative of our skill level?
There is no magical number that dictates skill level. You cannot define, nor can you measure skill, which is why a ranked system is impossible to be perfect. Skill is inconsistent, there are millions upon millions of variables that affect your skill. For example, what you've had to eat that day, how much sleep you have had, other things on your mind, hydration levels, atmosphere ect ect. And those are just a small list of the physical variables outside of the game. The game is an MMR system, we don't have to be told to know that. Back in season 1 and 2 it was literally a number system, an ELO system. Points go up when you win and down when you lose. That foundation is still there, but it's been significantly improved since and is masked behind a more rewarding system. Like I said, it's definitely not perfect, but it's the best and most accurate we have atm.
: This isn't their own champion, they are all champions of the game. Ad mid laners are meant to be situational, otherwise everyone in front of you buy armor and it can become a pain way more easily than a mixed damage team. And I think that when you decide to play mid you shouldn't have one champion, three or four seem to be the minimum for me.
Your choices shouldn't define what other people's choices are. Everyone has free will so they should be allowed to play whatever they want to. You can't dictate a champion select just because you don't like yasuo mid, you don't have that right. There are such things as one trick ponys, off-meta picks, people should be allowed to play to have fun. EDIT: Besides, games are over before comps are even relevant in 90% of circumstances. Having an ideal comp will not beat comfort picks. Just look at worlds and at Bwipo playing and stomping on rengar top. Not a meta champion, but a fun one.
: Do you trust the matchmaking system?
It's definitely not a perfect system, it has it's flaws. But for the most part the system works just fine. It uses your mmr to find players that have similar mmr numbers.
: « U ban my champ »
So what gives you the right to tell everyone else what they ARE going to play? Why not let people play their own champions?
pXHoney (EUNE)
: > [{quoted}](name=Teddy Beαr,realm=EUW,application-id=39gqIYVI,discussion-id=o0AAYit0,comment-id=000000000000,timestamp=2019-11-25T15:20:38.655+0000) > > -> > > HMMMMMM gotta love quoting stuff out of context.. read the whole OP before commenting
I did. You said you'd stop playing UNLESS they revert the changes. They're not going to. So bye!
pXHoney (EUNE)
: > [{quoted}](name=Sarchiapon,realm=EUW,application-id=39gqIYVI,discussion-id=o0AAYit0,comment-id=0000,timestamp=2019-11-25T15:18:01.229+0000) > > Goodbye. > {{sticker:vlad-salute}} I'm not going anywhere
> I'm just gonna stop playing the game -> > I'm not going anywhere HMMMMMM
Rioter Comments
: > [{quoted}](name=Teddy Beαr,realm=EUW,application-id=39gqIYVI,discussion-id=zJO2vJbM,comment-id=0000,timestamp=2019-11-17T04:57:11.422+0000) > > You will get the milestone missions activated to do from scratch. well that sucks... do you have a source where Riot have confirmed this? Or just based on your own experience?
Based on my own experience bud.
: Worlds Pass Milestone Missions
You will get the milestone missions activated to do from scratch.
: I am definitely anything apart from a snowflake. I accept critique, critism whatsoever to make myself a better player. but what happens to those people who are just ignoring calls, teamplay whatsoever and just report you instead because those are the things you wanted in an competetive game? mute / report. oh boohoo you got emotional because you want to actually play the game? thats why you're getting punished!
> I accept critique, critism whatsoever to make myself a better player Well yes, but actually no > Anyone who disagrees is simply wrong.
: The smurfing problem / matchmaking system.
I read the post and didn't really see you propose a problem per se. You said that smurfing and "matchmaking" is a problem, but what exactly is the problem? What do you propose to fix it? I don't really understand this post tbh.
Aran Laurë (EUNE)
: Ok, i will answer to your entire post by disecting it: _You don't have to be good to get level 7 champs_ - Yes, you have! How can you write a statement like that without backing it? Let me argument mine, on why you have to be good; I have a tier 7 on Nidalee, a dead champion for the past 10 patches at least! To play it as a jungler, it doesn't satisfy my need of clearing the jungle (even if i had some pretty spots on how to gank, even in early!) and in the end, if you don't finish the match in early to mid-game, you end it in a lose! ( i really shouldn't point out why you're losing past that time frame!) I had tier 6 for a long time, playing her as a midlaner and from time to time as a jungler, i couldn't get the tiers at all this way! What did i do? I played her support, yes, support! I healed, i harassed, i ward and did everything what a support should do and even a little in plus. Got the tier 7 by doing that! Did i HAD to be good? YES! Usually, people chase kills, forget to heal or doesn't trap properly around the game, they just throw a spear and hope that's enough! It isn't! ( btw, for this topic alone, i have more champs where if you want to get Tier 7, you do have to be good at it - or of course, having a inting enemy team that offers you the free points/game! _You're annoyed at losing games and so you do what everyone else does in league, blame other people_ - come on, i wasn't even talking about losing. I am not an obsolete player who cannot adapt to the game and figure what is wrong with myself and work on that and/or accept that some games are not winnable or the enemy team is simply - **better** - ! _The meta isn't the rules. If I want to play orianna on hit jungle, I can. I make it work a lot of the time and it's fun_ - again, what? You can play whatever you want, as long you reach the Tier need it! I am talking about Ranked ladder and the ability to play a game without some "I want to play the new champion!" type of person, for that you have the custom games ( A.I or even vs people!) and even draft/ normal games! For the last part of you comment, i am not even to write something disected! Why? Because you're throwing numbers that are not supported by any research or statistics/data, saying 50% out of something, it's a pseudo-psychological attempt of you trying to make me believe you're confident in what you're saying! It doesn't work like that, sorry! Thank you for your time!
I have like 50 champs at level 7, half of them I've forgot exist, a third of what's left I don't play anymore. I have 500k points on thresh, but I'm a really bad thresh for my elo. People change their mains. Restricting the game is just unhealthy for the game itself. It puts needless time gates on things. You learn a lot of the stuff to improve in a competitive environment anyway. If people want to play ranked then people should be allowed to. There shouldn't be any needless restrictions. Let me rephrase that then, 50% of all people lose and 50% of all people win in a game. Only 1 team of 5 will win a game. People will have bad games from time to time, it's normal. We're all human. People should be allowed to play whatever they want.
Aran Laurë (EUNE)
: What we should've been present as a feature in League of Legends already! Click for details
But, that would change absolutely nothing. You don't have to be good to get level 7 champs. You're annoyed at losing games and so you do what everyone else does in league, blame other people. The meta isn't the rules. If I want to play orianna on hit jungle, I can. I make it work a lot of the time and it's fun. Did you know, statistically, approximately 50% of people lose lane in games. That doesn't mean they're trolling, or they don't want to win. It just means they were outclassed. Big deal. Move on to next game. Restricting ranked does nothing other than delaying what's going to happen anyway, have 50% of players lose lane.
: his AP scaling is alright. its his cooldowns which is high. and his shield should be AD aswell
His shield used to block both damage types, but it was found to be way too obnoxious so it was removed and then later on added back as a magic damage shield only.
: erm okay thats not what the riot 10 year anniversary support page is saying. https://support.riotgames.com/hc/en-us/articles/360036377774-Let-s-Celebrate-10-Years-of-League-
Check the patch notes at the top... Literally tells you everything, time and date. https://gyazo.com/601618c0006fcfe36c653d4aa14f987d
: Riot pls
If you actually want a serious answer from Riot, you should submit a support ticket. We on the boards cannot help you.
Beolius (EUW)
: Well mm is broken beyond comprehension.
I'm guessing this was a normal game? Regardless, each queue has their own MMR which is seperate from every other queue. So Soloq has it's own, flex has it's own, normal has it's own ect ect. You can't compare soloq ranks in a normal/flex game and then complain about mmr because that's not how the system works.
KilIua (EUNE)
: Whats the point of having servers in different regions when you globally launch an event at NA time? I can't describe how idiotic that is.
So people don't just make EU accounts and flood the servers with millions of people wanting to play URF and breaking the servers?
: My collection champ
Padrone (EUW)
: As a toplaner I disagree :( we have a longer lane so we have to have good wave management and track junglers and with the huge champion pool in toplane you have to know pretty much every item and how to build efficiently I've mained everything except for jungle so can't comment on it but for me Top/Mid hardest roles to play need to be good at everything to succeed
Top/Mid is "mostly" about dueling and 1v1ing your opponent in laning phase. It has key elements of knowledge fit around it, such as wave management and to a lesser extent jungle tracking, but not as much as other roles. I'd say top/mid are the hardest roles to play because it all revolves around you outplaying your opponent.
: Least Mechanical role ?
Top/Mid are more mechanical in terms of 1v1s and outplaying your opponent. The knowledge requirement to play these roles are substantially lower than other lanes but have a wide variation in champion picks and matchups which will require you to do different things against different opponents. Jungle is all about knowledge and mindgames. There are less skirmishes and duels that happen in jungle, but you need to have really strong knowledge on what to do around the map, which paths to take, how to surprise and spook your opponents by taking unexpected routes ect ect. Bot lane is more complicated as it's a duo lane. ADC is very mechanical, very little knowledge needs to be known to play ADC decently, however you need to know about kiting mechanics and positioning as well as how to efficently and effectively weave auto attacks to do as much damage as possible while also being safe. Support is a lot more knowledge intensive as you are responsible for the majority of wards, roams and engages. There's little mechanics involved, but you have to be willing to change your playstyle each game to fit your ADC. I'd suggest experimenting and finding what role and playstyle you have fun with. You'll perform better and have a lot more fun by playing things you enjoy. If you want some help with anything, drop a reply to my comment or add me on league: Peαnut
: That's a bug that is not intentional abused. Neither Riot know how to reproduce bug else it would have been already fixed. If you dont know how to reproduce it you cant exploit it. Is not players faut if nunu snowball random bug, a bug who cant be reproduced 100% of times and that hapens is not exploit. For example annie bug (stun 100% of time) it was a bug that was hapening 100% of time, and people knew it was bugged but still spamed annie to free wins, that is exploit. Now a random bug that you dont know when it hapens and how it hapens like nunu, you cant be punished for exploit.
It can be reproduced 100% of the time. Nunu mains do it all the time XD
: Not directly but know a bug and abuse of it will make you get banned for exploit
You won't always, but abuse bugs at your own risk. The Nunu invisi snowball for example
Rioter Comments
Rioter Comments
: u gold or something, theres no playing safe in this game if 2-3 ppl wanna dive you.
That's why he said this: > losing their lane 1vs1 or 2vs2
Pixelbits (EUW)
: It's very simple to understand: The people who downvote topic for fun: They know I am talking to them and this post is meant for them. The people who downvote topic out of a valid reason: This post is not meant for u, so you don't have to feel "offended".
It's not about feeling "offended". It's about you complaining about either people having opinions OR people having harmless fun. It's pointless :D
Pixelbits (EUW)
: I complain about people who have no opinion and just downvote a topic, because it's "fun". I clearly said earlier: "Unless you have a legit reason to downvote a topic, just don't and stop". So that said, I was referring to people who do it out of trivial reason, such as "fun" and not to people who legitimately downvote topics out of a valid reason.
Just as Teddy said. Who are you to say that people don't have legit reasons to downvote? Or that people are just downvoting for fun? How do you know? DISCLAIMER: I haven't downvoted your post/response. I very rarely downvote unless it's a harrassment post. Other people have differing opinions to me so they downvote on more posts that they don't agree with.
Pixelbits (EUW)
: Okay, seriously? What is up with the unnecessary downvoting? Just stop it.
It's because people have an opinion about said post, you know, the posts that are voicing opinions. You complaining about people having an opinion about an opinion?
: TFT > unfair ranked system ? |tell me your experience|
So you're telling me in 7 games you climbed 35 lp? That's insane! Now you know how it feels like to be d4 in soloq :D
: its not near impossible it is impossible and you clearly dont get the whole concept of blademasters its true draven would be incredibly strong but like i said most blademaster champs would already have fallen off big time by the time it would even be possible to get this far in the game and the draven would only conpensate for the rest of his teammates. pretty much the only viable blademasters at that stage of the game would be aatrox and draven. and aatrox would only be viable if you gave him 2 tank items and a damage item my idea is not op at all
There are 7 blademasters already. All you need is 2 spatulas and 2 recurve bows. It's not impossible at all, just takes a little bit of time. Gangplank is an incredibly strong blademaster, and if you're going for the 9, you will want to put in a gunslinger buff too and put the blademaster item on the gunslinger, making gangplank even stronger. Yasuo is also incredibly strong as a blademaster and gives a huge aoe knockup depending on your placement of him. Aatrox can be very strong even without items. An aoe 500 damage burst is quite a lot of damage, and it can happen fairly frequently depending on your placements and strategy. Shen is a strong blademaster due to the ninja synergy + having an aoe dodge that blocks all AAs for 4/5 seconds. So much utility It's true, Fiora and Camille are a little lackluster, but the blademasters in general are in a really strong position in the TFT meta. There is no need to buff them an absurd amount, especially giving them 2 extra attacks. It's insane!
: TFT blademasters
First rank is 1 extra attack Second rank is 2 extra attacks Third rank is 4 (FOUR) extra attacks. It's supposed to be near impossible to get. Or at least extremely hard, because that's stupid. A 2 item draven with rank 2 blademaster already deals 6k average+ per round. You wanna make that 12k average with the addition of 1 spatula, or maybe not even since there's 7 blademasters. Mental.
: wasnt 99lp canceled
If they did, people at 98lp would be like "so annoying, 1lp off of promos", then 97lp would be like "so annoying, 1lp off promos", then 2lp would be like "so annoying, 1lp off promos". You catching the snowball effect? Almost like that nursery rhyme; 99 bottles of beer on the wall.
: pls disable hecarim right now !!
Does he actually kill you with his E alone, or are you exaggerating? Do you happen to have a replay of this "bug" happening?
RayleighTT (EUNE)
: boosting services...
Between the stupidly broken english and the stupidly broken logic, I have no idea what you're trying to say here.
: From Honor 5 to Honor 0 - How league made me a bad player to have on your team.
It's a double-edged sword in my opinion. I agree that everyone should have fun in the game, since it's a game. You're free to decide how you have fun. However, what I don't agree with is ruining 4 other people's fun. You can do whatever you want, as long as the other 4 people on your team is having fun as well. You're free to play this game however you want, but don't come crying back to the boards "IF" you're account gets punished. I'm not saying it will, but it CAN get punished, or worse. I wish you the best dude, glad you're having fun with the game again, just wished it was through a better method. Have a great day!
: Sure its not clean. but as someone else in this thread stated "Looked like just some competitive bashing to me. I thought toxic was defined as causing harmful or malicious feelings" in no way did i intend either of the two
You may have not intended to cause harm, but you still did. Offense is taken, not given, so something that isn't offensive, or toxic in this case, to you may be offensive/toxic to other individuals. Riot has deemed that to be considered toxic and against the rules.
: Well at least dont promise a thorough report only for someone to repeat what the last one said, actually repeat what the bot said. Its sad, if customer service/support exists, it should live up to its name.
It's not bad customer service if they cannot give you what you want. They did all they could to help, but they could not grant you what you wanted. Simple as that. Think about it like this, when you made your account, you signed a contract. You then proceeded to break that contract multiple times and thus, your access to the account was revoked.
KokOnBush (EUW)
: > If you want to improve the fastest way possible, the only person you should blame is yourself. Forget the people who aren't you, it doesn't matter. So if I go 0/10/2, 3 other people go the same stats, you are the only one being positive kda, warding, having a difficult time controlling objectives, yet you manage to steal baron and dragon etc. push the towers on your own, yet they take you out everytime as 5, who's to blame? What could've and should've you done in order to prevent a feeding toplaner, a first time midlaner, a duo bot feeding everytime they come in lane? > Example: I was 3 seconds slower on my jungle clear, That's not 'you to blame', that's straight up being bad my man. You should indeed blame yourself, since you are the reason people like me LOST the game. Because people somehow manage to WASTE 3 SECONDS on a clear. Let me put it in perspective here, yeah? In formula 1 the cars come in a pit stop, because they are informed how much time they have ahead of the person behind them, if I pull in the pitstop and expect my engineers to change the tires in 3 seconds, but they change it in 6 and I end up losing my advantage of 4.2 seconds, who's to blame? Me? Or the engineer? > Or, I pushed my wave in one minion too fast which made me lose 3 cs under the enemy tower, this 3 cs would have been an extra potion on my back which would have let me stay in lane for 1 more wave to get my lost chapter power spike. And in return, since every other laner of yours is feeding (in this scenario you are playing top), the enemy jungler and midlaner will pressure you even more, since you are the backbone of your team. They will gank, pressure, try to kill you. Let me put it in perspective here, yeah? In boxing, you can either target the head or the body, if you attack the head, you'll have a high risk high reward situation. Why? Because a solid hit on his chin will put his fuze out. Miss (because the opponent can bob and weave) and the opponent can close distance on you and counter your shot, putting your fuze out. Target the body however, and the person is has a difficult time to bob and weave, yet it takes a longer time for you to slow him down. It may take you 5, 6, 7 rounds before he slows down and is not able to keep up the pace, therefore he may either retire in his corner, or get stomped to oblivion. What am I trying to say with this? You are the backbone (the only strong person who could oppose a threat), so they repeat the blows to the body, untill the backbone breaks and isn't a threat anymore. > EDIT: For the scenario above, both and neither. You have to make a call together as a team. No one can have the mentality of "I'm making the right call, the team should listen to me". The problem is, I make the right call, because I see the call. If the above would be create the 'win situation', then why does EVERY PROFESSIONAL TEAM HAVE A SHOTCALLER? Why, if the above creates 'win situations', does the military have a SHOTCALLER when they move out? When push comes to shove someone with a BRAIN and EXPERIENCE has to decide. In that case, that's ME. When I make the right call for the team to fall back, because the enemy team are ALL UP and MY TEAM HAS 5 HP EACH, that's the RIGHT CALL. My team decides to make a shitty call by trying to force another turret. Who's to blame? The people who tried to greed, not me. > You have to be willing to let go of ego in order to win games together. That's like telling Lebron James to let go of his ego when you are playing with him together in the NBA and he is begging you to listen, because you have been performing SHIT all game long. No skill, no logical movement, no tactic. Yet you expect Lebron James to 'give up his ego' so he can stand there and lose a game after 60 minutes? There is a difference between ego and taking up the leader role. You, have an ego and refuse to listen. I, have the leadership potential and insight. That's the difference between you and me. You are the REASON I lose. Yet you expect me to look at myself and blame myself for your mistakes, just so you have a bullshit reason NOT to improve.
> So if I go 0/10/2, 3 other people go the same stats, you are the only one being positive kda, warding, having a difficult time controlling objectives, yet you manage to steal baron and dragon etc. push the towers on your own, yet they take you out everytime as 5, who's to blame? What could've and should've you done in order to prevent a feeding toplaner, a first time midlaner, a duo bot feeding everytime they come in lane? You can't win every game. I'm not saying if you're team has 0-40 stats you can win the game. But what I am saying is you can control what you do, you cannot control what other people do. It's a 100% lost game, but you can still learn and improve from that game, by doing things in lane differently ect. You have the ability to learn in every single game, there are people that choose to do it, and those who do will climb faster than people who find others to blame. It's simple logic my friend. > That's not 'you to blame', that's straight up being bad my man. You should indeed blame yourself, since you are the reason people like me LOST the game. Because people somehow manage to WASTE 3 SECONDS on a clear. Let me put it in perspective here, yeah? In formula 1 the cars come in a pit stop, because they are informed how much time they have ahead of the person behind them, if I pull in the pitstop and expect my engineers to change the tires in 3 seconds, but they change it in 6 and I end up losing my advantage of 4.2 seconds, who's to blame? Me? Or the engineer? This is exactly my point. Wasting 3 seconds in a jungle clear is your fault. But you need to think towards what you can do to improve it. Like making sure Gragas barrel hits all raptors instead of missing 1. It's simple faults like that you can fix for future games to give yourself the best chance of winning. In that example of formula 1, ofc it's the engineers fault. However that's different with my example, as you can control my example yourself, you cannot control the engineer's skill or efficiency. You can control your own. > And in return, since every other laner of yours is feeding (in this scenario you are playing top), the enemy jungler and midlaner will pressure you even more, since you are the backbone of your team. They will gank, pressure, try to kill you. Let me put it in perspective here, yeah? In boxing, you can either target the head or the body, if you attack the head, you'll have a high risk high reward situation. Why? Because a solid hit on his chin will put his fuze out. Miss (because the opponent can bob and weave) and the opponent can close distance on you and counter your shot, putting your fuze out. Target the body however, and the person is has a difficult time to bob and weave, yet it takes a longer time for you to slow him down. It may take you 5, 6, 7 rounds before he slows down and is not able to keep up the pace, therefore he may either retire in his corner, or get stomped to oblivion. What am I trying to say with this? You are the backbone (the only strong person who could oppose a threat), so they repeat the blows to the body, untill the backbone breaks and isn't a threat anymore. Boi I'm talking about 5-7 minutes into laning phase. Even still, the point stands. You may be the backbone of the team, and you might be the only one that is winning lane, but it's things like csing you can control and improve. Ward one side, play towards that warded side so you're protected, watch the map and if the enemy support is not in lane, be cautious. Getting 5cs/m is just not good enough the higher you climb. You can't use the "my team is losing" excuse for everything. There are some games where you can't cs, sure, but the vast majority of games you can improve your cs to something like 8cs/m or more, which will give you significantly more gold to play with and to carry with. > The problem is, I make the right call, because I see the call. If the above would be create the 'win situation', then why does EVERY PROFESSIONAL TEAM HAVE A SHOTCALLER? Why, if the above creates 'win situations', does the military have a SHOTCALLER when they move out? When push comes to shove someone with a BRAIN and EXPERIENCE has to decide. In that case, that's ME. When I make the right call for the team to fall back, because the enemy team are ALL UP and MY TEAM HAS 5 HP EACH, that's the RIGHT CALL. My team decides to make a shitty call by trying to force another turret. Who's to blame? The people who tried to greed, not me. You're right. Professional teams, the military, sports teams in general have a shotcaller. But this isn't those scenarios. This is soloq. Where there are multiple people with your attitude. A call does not work if 2 groups of people do 2 different calls, that's why there is only 1 dedicated shotcaller in professional teams. The above scenario that OP posted, there were 2 groups of people doing 2 different calls which is why it went very wrong. The right call is the one that all 5 members of the team follow. > That's like telling Lebron James to let go of his ego when you are playing with him together in the NBA and he is begging you to listen, because you have been performing SHIT all game long. No skill, no logical movement, no tactic. Yet you expect Lebron James to 'give up his ego' so he can stand there and lose a game after 60 minutes? There is a difference between ego and taking up the leader role. You, have an ego and refuse to listen. I, have the leadership potential and insight. That's the difference between you and me. You are the REASON I lose. Yet you expect me to look at myself and blame myself for your mistakes, just so you have a bullshit reason NOT to improve. Not quite true my friend. If I am 6-10, not really having my best game ever, I'm going to listen to the guy that is 12-0 with 9cs/m because that guy is doing good, he's thinking with a clear mindset. However, if I'm 12-0 with 9cs/m, I'm not gonna listen to the guy that is 6-10 with 4cs/m because that guy is tilted and is not thinking straight. Having said that tho, I will normally follow calls that are made, even if I think they are the wrong call. Because that's just how team games work, you have to be willing to be a part of the team. You can't expect to win as a team if you're playing solo thinking "I'm the best, you're all trash". Yes, you might be 12-0 with 9cs/m and the rest of your team might be 4-59529, but there is always something you can learn from in every game you play. I expect everyone to look at themselves and blame themselves for their own mistakes, not anyone elses. That's how you move on and improve in the game, if you analyse YOUR mistakes to improve YOUR errors.
: Even the "slightly bad comments", one can disregard them because only I and the riot bots could see them because of the mute function. This is what drives me crazy, nobody takes that into account. If one does, then my words, however, not toxic, don't have any significance. This is the essence of my argument, the incomplex way of thinking that is riot games. Simple beep bop reports and bans. Quite ridiculous and unprofessional.
In a world where you have 8 million concurrent peak players everyday, you can't manually check reports. Season 1 and 2, maybe more I can't remember, we had the tribunal where there were players sorting through report cases, but they weren't always accurate, and thus, from the feedback that Riot got from the tribunal came the new automated system. Unfortunately, that means context goes out the window, since context can only be applied when manually checking a report case. There's not really much you can do to "fix" this part of the system.
: what you meant athens buy first? I bought ludens first that game...
Maybe I'm looking at the wrong game then. The game I looked at you bought athenes into lost chapter. Above points still stand ^
: I NEED HELP! [Please read till the end]
These chat logs aren't really bad, they don't warrant a punishment. HOWEVER, like I said in the previous post, your account has had multiple severe punishments in the past, it takes a long time of continous positivity to work your account up the reformation ladder. Unfortunately, that's just the way it is. It's harsh but it's fair, you've had warnings in the past, and you chose to "somewhat" ignore them.
: ADCs do not understand Garen.
The point of garen + yuumi is to have stupid enough sustain that you can farm and take the poke to heal back up with garen passive + yuumi heal, while also being able to poke with yuumi. You will end up out-trading any lane because of the incredible sustain. The support item for garen (relic) is super important, because it gives more sustain with the health it gives back, and it's really stat efficient, giving a lot of hp and some really early cdr which will become important later. Garen needs to get his black cleaver to get 30% cdr and the garen needs to get boots of swiftness. Defense doesn't matter because the point is you run the enemy adc down and insta kill them. The cdr gives you such a short cd on garen Q and it does so much damage as you are supposed to max the Q. As for the yuumi, mana is the only issue for the yuumi in this lane, as you are needed to out trade against the enemy bot lane while also maintaining uptime on your heal to outsustain. Your athenes buy first is the mistake, it doesn't give you everything you need. Gives you the sustain, but not the damage you need, hence why yuumi with garens build ludens first. The idea is to out trade and then run them down as much as possible. However, lower elo players won't understand how to optimally play the garen + yuumi strat, which is why it has a 42% ish win rate below master, and master+ it has a 51% ish win rate (Win rates will differ depending on the website you use since each website has a different portion of Riot's API as their data source).
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Teddy Beαr

Level 273 (EUW)
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