Drda (EUW)
: So Many Fanboys
Pointing out that a conspiracy theory is full of logical errors and the proposed underlying algorithm can't even exist is not fanboyism tho. It's just living in the real world. Similarly to how you can heavily dislike pharma corps and still make fun of anti waxxers for the bs.
Mostly Bad (EUNE)
: It’s most probably because it usually activates hardest/the most after win streaks and because it’s the most noticeable when you are playing solo. Players that can climb either maintain a slightly above average win rate for a long time and eventually climb, either have a huge spike due to playing high scaling, high impact champions, duo-ing with other good players or abusing certain things in the meta, like Yi/Taric combo recently. And then they get hit by the 50% after they climbed to a certain elo. Now what most people like you don’t understand when it comes to conspiracies, is that the people complaining can’t really know 100% exactly how something is done, that’s why it is a bloody conspiracy, someone is hiding something from you, if we had the facts about how it works, visible MMR in this case, it wouldn’t be a conspiracy anymore.
Approaching and eventually reaching 50% winrate at a certain elo as your opponents continue to get closer and closer in skill to you until they are eventually on the same level is the very transparent and logical core of the MMR-system and neither nefarious, nor a conspiracy but simply what happens over a high enough number of games when people of equal skill are playing against each other. And what you don't understand that people are making fun of you conspiracy theorists, not because there is something hidden and you can't fully explain it (which would be expected), but because you claim things that are literally impossible, such as everybody being kept below their real rank, and then strut around ironically claiming other people are dumb and can't think for themselves.
Mostly Bad (EUNE)
: Isn't it logical that if you're performing above average at your current elo you think you deserve a better rank ? What ? In your imaginary world people just perform better than their average teammate all the time and they are just content of being there playing with guys that are performing worse than them without wanting a better rank? What's so hard to understand ? It doesn't care about your desired rank, it just sees that you deserve better and plays around that.
That's not at all logical no. People have vastly different desires and set corresponding goals for themselves. Without thinking for more than 10 seconds, I know people who: *Do not play ranked at all because they don't care about their standing (no desired rank) *Play till gold for the free skin (desired rank gold, regardless of skill level) *Grind ranked and try to get as high as possible (no specific desired rank) *Set themselves a goal at the beginning of the season and attempt to reach it (specific desired rank) *Play ranked whenever they feel like it and just take what they get at the end (no specific desired rank) So yes, in my, very real, world, people can perform better than their teammates and still not want a better rank for numerous reasons. Do not assume everybody is the same as you. Further points: Way to move the goalposts by now saying it doesn't care about desired rank when that was the very claim I was responding to. And, to let me sum this up, you assume there is a system in place that keeps everybody below their "deserved rank" without realizing the glaring flaw with this, that your "deserved rank" as a concept is always relative to the ranks of other people, so there is literally no way to keep everybody below their deserved rank? This conspiracy theory is even more stupid than I assumed. Not only is it highly illogical for riot to something like that in a competitive game, your laughable claims are *mathematically impossible*. Then again, your failing at even the most basic logic and statistics explains quite nicely why you so easily fall victim to cognitive biases making you belief you deserve a higher rank.
Mostly Bad (EUNE)
: They can definitely check your stats and see if you perform above average for your current elo. That’s facts, they can easily do that. Now if they know that you perform better than where you are right now, that’s enough information really. No need for anything magical if you spend 10 seconds to think about it, which you didn’t.
How exactly does my performance tell them anything about my desired rank? That's where the magic comes into play. Because my performance has nothing to do whatsoever with my desires. It's pretty ironic you would claim others didn't spend 10 seconds thinking about this while throwing out non sequiturs and wildly illogical claims.
Blaxonec (EUNE)
: Thank you for your feedback. Its true that ~6 games are not enough but this is the only time that I can play (saturday night, sometimes skipping) but I am playing from season 2, thats a lot of saturday nights that had nothing to do with the previous ones. By stats is possible yeah but since the season reset I find it really hard to climb to diamond. My easiest games were in diamond 3-4 , not because players were playing worse there but because people were trying to win somehow. This saturday was a nightmare. We didn't even come close to winning, it was a full stomp. I never felt so useless in the entire game. My MMR got so broken that we got a gold player + players which win ratio is below 40%. See my MMR was so good before that , that even with this loss streak I didnt got demoted to plat 2. Still , will see what happens next week, then will update here.
That's just winstreaks and loss streaks for you. I had times were I won 10 games in a row and times were I lost 10. It can happen.
malécy (EUW)
: I didn't say keep them at the same rank, but below desired rank. So if people stop playing they buy as many skins as when they were actively playing? Ur gonna have to explain that one to me O.o
So Riot has the magical ability to know which rank you desire, then feeds that info into their algorithm who keeps you below it for all eternity by hand selecting which allies and enemies you get every game. Although it somehow fails for all the people who do indeed reach their desired rank because that would be just too much to ask.
: Could take players with hundreds of games and the outcome would be the same experience, but gl getting Riot to admit they %%%%ed around with their spaghetti coding and made it roughly 100% worse than it was. Even back in season 6 when thousands of players was artificially being held in Silver for no reason, they didn't admit it.., even when it was highlighted in online gaming magazines, instead they just introduced Iron and Grandmaster and stayed silent. This company have by FAR the worst leadership and software developers in the history of online gaming!
If you keep posting long enough, maybe you will manage to write a single sentence that does not contain a falsehood. Statistics and random chance can be so beautiful.
Blaxonec (EUNE)
: Is there something different about matchmaking ?
If you only have ~6 games as sample size, of course you will have vastly different outcomes due to statistical variance, even if you were in exactly the same form every time. Personal variance execerbates this. Everything from 6 losses to 6 wins. No nothing is different with mtatchmaking.
: If we see games in promos or after win-streaks it is blatantly visible that the matchmaker gives us bad teammates to make us lose games and force our winrate to 50% because it is the way to force players to play more games to climb. Despite all the visible metrics indicating this, trolls on boards will never accept this and blindly write it off as a "myth" just because they believe so. It is understandable that the company wants the players to keep playing the game and for profit reasons too, but idk how hard it is for them to see how bad forcing winrates is.
The "enforced 50% winrate" conspiracy theory is so blatantly illogical it boggles my mind how anyone can actually belief in it. If there was truly an enforced 50% winrate, how would anybody in this game have any other rank than silver? Maybe gold and bronze due to statistical variance, but how do people get to plat, dia, challenger etc if their winrate is forced to 50%? Moreover, how do people manage to drop to iron with 50% winrate enforced? How do you not see this glaring problem with your strange theory? Also, while this is less obvious, being stuck in place without any progress does not generate any enjoyment or longer engagement times. Slow, continuous progress is way better for player retention.
: Stop enforcing 50% winrate with your fkn algorithms
Inform yourself how the system works before posting dumb stuff?
You don't know what literally means, do you?
: End season stats
I don't know if that's what you mean but there is a stat tab available in your profile that you can access year round, it was linked at the end of the season recap.
Warmas (EUW)
: Leaving lol thanks to not caring about toplane
> i don't even remember the last time we saw actual toplaner champions playing toplane at worlds, You must have terrible memory. Its been only a month.
: Get hacked = Permaban
"hacked" {{sticker:slayer-jinx-unamused}}
: Preseason Jungle looks bad.
Solo-XP is up by two freaking percent. TWO. How is that a "huge buff to god level"?
: Quick summary of the patch affecting (%%%%ing up) the lanes
https://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/oGG7bElR-preseason-jungle-looks-bad The funniest thing about preseason is two people posting their completely opposite but definitely very true and very informed opinion during the very first day into the patch.
: 2019
PBE is pretty much asking the community first and only keeping the changes that fly. Also, the entire point of preseason is to get community feedback on big, disrupting changes and fix stuff if needed.
Typhl0 (EUW)
: pls make fizz's Q flashable
"Nerf X because **I** can't outplay him" accidentally summed up the ridiculousness of 90% of the nerf requests on the board.
: What is the purpose of Anti-Poaching ?
Killing power-farming strategies where both duolaners buy the item for high gold generation. Preventing sololaners from abusing the extra gold generation.
: Oh, so you were indeed referring to that update _**7 years ago**_. I thought you meant something more recent that I missed like Hexakill event on TT. 7 years of changes and what did other gamemodes get at the same time? Much more.
Repeating myself here but: Other modes received more love because they poored a lot of ressources into TT during that rework and players did not care. So why support a gamemode that only a tiny fraction actually plays?
: > [{quoted}](name=Vingthór,realm=EUW,application-id=2BfrHbKG,discussion-id=rEzfX3HE,comment-id=00020000000000000000,timestamp=2019-11-19T17:00:09.761+0000) > > None of the modes would be in the same format? They change everything that makes a MOBA a MOBA? > > Also, Wintrading is virtually impossible in lol and boosting doesn't affect the competitiveness any more or less than smurfs. A moba is defined as multiplayer online battle arena and can have multiple winconditions...... which is exactly what those modes would have "wintrading is virtually impossible in lol".. sigh.. get a hold of this guy
Please do propose to me how you would go about wintrading in Lol because, i repeat, it is virtually impossible and people acting as if its a thing do either not realise what it means or how Lol works. Sure, if you just remove every key characteristic like items, minions, structure siege, unique abilities and leveling you could run around playing hide and seek. What that's got to do with MOBAs is anyones guess though.
: "for the sake of change" Judging from all these posts about 3v3 being removed im sure alot of people have actual interest in more modes. All modes I suggested would be in the same FORMAT which is what made League of legends succesfull. Suggesting that lol is as a competitive game is a good concept is so stupid for so many reasons, wintrading/boosting etc.
None of the modes would be in the same format? They change everything that makes a MOBA a MOBA? Also, Wintrading is virtually impossible in lol and boosting doesn't affect the competitiveness any more or less than smurfs.
: Which rework and event are you referring to? Do you have a link for more information?
https://leagueoflegends.fandom.com/wiki/V1.0.0.150 https://leagueoflegends.fandom.com/wiki/Twisted_Treeline#Development They saw that TT was played by almost noone back then. They completely redid it from scratch. They centered the Elise-release and harrowing event around it. Apparently Playerbase declined once again as soon as the novelty wore off so they started balancing around it and kept it only for the few dedicated fans until even that was not sensible anymore.
: > [{quoted}](name=Sarchiapon,realm=EUW,application-id=2BfrHbKG,discussion-id=rEzfX3HE,comment-id=000000010000,timestamp=2019-11-19T16:06:09.900+0000) > > So when they said that one motivation was that TT, at one point, had less players than NB in its decline phase, they were lying. Ok {{champion:33}}. When did I say that they were lying? My issue is not with that TT is (or rather has become) less popular but that that is a direct result of its neglect and not just on the players so it is unfair to simply say "people don't play it so that's why we drop it". People play it so far less because it has been dropped already.
They redid the entire TT map to bring it up to standards and centered a big event around it to showcase it. Apparently it was not enough to generate interest so they neglected it. Ypu got your stuff backwards.
Hansiman (EUW)
: Those are just alternate gamemodes, just like we already do have from time to time. You're presenting your statement of "changing up the game" is a part of what the standard 5v5 SR is today. We have rotating game modes, but they're not a high priority since their novelty quickly dies down.
How would you even begin to balance the current championpool around hide&seek or free for all?
: Not once did I claim to speak for the playerbase, I know for a fact that a big part of it buys skins on release hence supporting riots greed. I now changed the post to say "a big part of" to be more clear. Also you your comparison with the thai restaurant is just stupid. Its not like the thai restaurant has 1 single thai dish that they serve for example pork and noodles. Of course they are gonna serve different thai dishes with different ingredients. Its not like I am asking riot to make the game into a fps format. If you are gonna try to be clever then atleast have some valid points.
You are literally asking riot to make a Hide&seek as well as a defend the castle, so just because you are not specifically asking for FPS doesn't change the fact that you want them to include stuff that is completely different from the thing that made them succesful, a competitive, accessible MOBA. They are providing you with a variety of champions and items to switch it uo, aking to different dishes, but there is no point in taking the most popular MOBA and changing it to something different just for the sake of change.
MynadarxCZ (EUNE)
: Except when you have really high winrate in recent games, then it actually gives you bad teammates (players who have really low winrate in recent games) on purpose. That is how the system works, if you did not know.
Lol at that. Go grab your tinfoil hat. This conspiracy theory is so stupid on so many levels.
: Enough is ENOUGH (gamemodes in LoL)
You are the guy going into a succesful thai restaurant demanding they serve you pizza because they have been serving the same dishes for 10 years and its really boring and they need to switch it up. Also, you don't speak for "we, the playerbase". The term is as stupid as "we the people". If you spend money for skins on a game you don't actually like, that's on you.
Rok (EUNE)
: I just wanna speak it out loud
"many people are being punished for worst reason" [citation needed]
ViHaven (EUNE)
: u can feed now its off system
I love it when toxic people lack self awareness to a point where stuff like "enjoy your report/punishment" shows up in their reform card"
: The smurfing problem / matchmaking system.
"if you guys are smart you would consider this ticket as really important" Lmao well somebody got a high opinion of their own importamce
: > [{quoted}](name=Vingthór,realm=EUW,application-id=39gqIYVI,discussion-id=GQyyR92q,comment-id=0002,timestamp=2019-11-16T11:19:27.645+0000) > Better than a full tank nothing ever happens meta. That's something what low elo players and people who don't understand competitive play say.
Imagine being as bad as you at the game and then claiming others don't understand competitive play. Next time look people up before calling themow elo, you are significantly below average and will just embarass yourself most of the time.
: Season 9 in nutshell
I was able to play both malph and mundo with some success toplane. Tank supps are hugely popular. Garen yuumi botlanes are a thing. Don't think the games tanks are in an unhealthy state or that it's too bursty. Better than a full tank nothing ever happens meta.
Froter98 (EUW)
: It sounds very logical. But why can you buy only keys in worlds store with tokens . I would be contendet if you could do the same with hextech chests. So its still "The intended imbalance" and chests and keys would be treated the same.
It would destroy the imbalance because you would be able to equalize it with worlds tokens, an earnable reward. The purpose of the imbalance is to goad you into spending real money, so there are no other ways to overcome it. Chests and keys are very intentionally not treated the same.
: About the distribution of players in different divisions.
"fact". You keep using that word. I don't think it means what you think it means.
: Have you even read and understood the post? How can I hold 4 persons when there is an afk already? But yeah, the Afk is not the problem, being afk is of course fine, not wanting to play 4v5 is the problem. Honestly your post makes as much sense as a Trump Tweet
1) One of your example included "2 white knights" and no afk, so yes, you are holding 4 people hostage. 2) Ofc the afk is the problem. Hence why there are punishments for it. Are you honestly complaining about people going afk in the very same post where you demand to be allowed to go afk without repercussions whenever you don't feel like playing because of a deficit? You are ridiculous dude. Beyond ridiculous.
: Two times Autofilled as Jungle in a row
Aren't you autofill protected after the first time?
: When do we finally get rid of the stupid afk hostage situation?
Thank god there is a punishment for leaving, preventing people like you from holding 4 others hostage whenever you don't feel in the mood. Don't start playing if you are not in the mental state for seeing it through to the end.
XploDream (EUW)
: LP bug after victory
It's not a bug, it is the activation of "loss prevented" status, and no you won't get any additional LP.
ML Hobbit (EUW)
: Not even half LP
When severe server issues occur, loss prevented is activated. This is in order to prevent losing teams who *might* have been affected from losing LP, because it would feel pretty terrible. Winners get half LP because on the one hand, getting "win prevented" would feel terrible, on the other hand getting full LP while the enemy loses none would cause heavy inflation.
: no, like frozen heath. and using his R. actuall was frozen+ninjatabi . 900+magic dmnage. make a perfect sense. and even if have done something wrong (but i still cant figure it out what) after he reach 6 what can u do? (honestly, what? iuf there is a secret tecnique i wanna know for the next time!
At the very least he had Frostfang as well since its his support item and he probably started with it. 900 magic damage in a full rotation is not at all much damage and on a tank support you definitely survive that. Even squishies survive a full rotation from a support malph building tanky, unless he is very fed. If he is very fed, there is not much you can do, most champions are pretty scary if very fed, you dropped the ball early already. Also, if he ults you on a tank support without hitting your adc, he has pretty much lost already. Not much else he can do after that. Just don't stand next to your adc. Your adc needs some survivability to prevent getting oneshot, after that you can easily peel malph away from him.
Froter98 (EUW)
: More Hextech chests!
Creating a "lock and key"-system for buyable rewards were either the "locks" or the "keys" (doesn't have to be literal) are handed out freely while the other component is scarce is one of many psychological exploits employed by game companies for monetization. It creates the feeling that you earned a reward which you now just need to unlock with money. Should you decide not to spend you feel pressure because you can't access your "earned" rewards. Its similar with battle passes were you see how many tokens you would have "earned" if you had just spent money to buy the pass. The imbalance is very much intended and they are absolutely not gonna change it.
: Nerf Malphite FOR REAL THIS TIME!
"Only armor items" Has Frostfang, Morellos, Haunting guise. So there's that. Also, if he kills you before he has ult and/or items, you are doing it wrong.
: Looking for smurf to climb to dia. Gold elo atm
Are you literally looking for an illicit boost under your actual account name in the official forums?
GGEazzy (EUW)
: "First time champ xxx" is not an excuse anymore
1) When people write "first time" they generally mean first time against humans, not first time ever 2) I have been playing this game for quite a while and I know the basics of what a champ does. Jumping into a practice game and stomping some bots that you can literally AA to death without a single ability used has less learning value than reading the wiki entry to make sure you don't miss a mechanic. 3) Botgames are boring. People usually play video games for fun. So why would they waste their time on bot games. Thats what normals are for. If you wanna tryhard, go ranked.
: connection between suicide and league of legends
If i limit the search to last year, I find exactly one incident (reported multiple times) of a kid killing themselves because his father turned off lol, not because of toxicity in the actual game. Considering how many people play it, thats not really all that much. What should Riot do about it?
Zakir (EUW)
: > [{quoted}](name=Vingthór,realm=EUW,application-id=NzaqEm3e,discussion-id=PpjUXk4d,comment-id=000100000000,timestamp=2019-10-21T18:22:12.418+0000) > > Apparently you won't get one most of the time despite the enemy being punished. I asked one of them directly, they said they didn't get chat restriction.
That's something different than not getting a feedback report then. There could be a host of other reasons however. Maybe the other people were provoking you without using direct insults which is harder to detect by the system and less likely to receive a punishment. Maybe you had accumulated more reports and instances of bad behaviour in the past then them and so the system reacted more strongly to your behaviour. Maybe you used no go words.
Zakir (EUW)
: > [{quoted}](name=twA Divine,realm=EUW,application-id=NzaqEm3e,discussion-id=PpjUXk4d,comment-id=0001,timestamp=2019-10-21T17:48:04.645+0000) > > How do you know that? I did not get a Feedback report
Apparently you won't get one most of the time despite the enemy being punished.
l C18 l (EUNE)
: > [{quoted}](name=Vingthór,realm=EUW,application-id=NzaqEm3e,discussion-id=sTL7EnQo,comment-id=0002,timestamp=2019-10-21T15:14:47.174+0000) > > If you walk around calling me degenerate an similar in game I will intentionally block the surrender and draw out the game just to mess with your toxic self ;) He keeps everyone NOT because he believes the game is still winnable. He does that because HE KNOWS, he can tilt 3-4 ppl, so it's worth for him to lose extra 10 min.
Mostly tilting the annoying person with the terrible attitude clamoring for surrender as soon as something doesn't go their way. May seem unbelievable to you but normal people don't get this enraged over it.
l C18 l (EUNE)
: > [{quoted}](name=Vingthór,realm=EUW,application-id=NzaqEm3e,discussion-id=sTL7EnQo,comment-id=0002,timestamp=2019-10-21T15:14:47.174+0000) > > If you walk around calling me degenerate an similar in game I will intentionally block the surrender and draw out the game just to mess with your toxic self ;) U guys are trully stupid. We start being toxic AFTER u click NO, not BEFORE. So, why 3-4 ppl deserve to be kept in lost game? Explain.
So far in this thread you have called people tard, degenerate, truly stupid (ironically spelled wrong) and brain damaged, yet you claim you are not usually toxic. Makes sense.
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