Rioter Comments
Medsek (EUW)
: But thats not fair. If u get an uncarriable team and u go 9-1-3 but u lose. U lose mmr cause u were matched with these guys ?? 0-7-3 0-12-9 ... thats not fair
> [{quoted}](name=Medsek,realm=EUW,application-id=39gqIYVI,discussion-id=vXbJ8Vwa,comment-id=0002,timestamp=2017-01-26T11:59:18.912+0000) > > But thats not fair. If u get an uncarriable team and u go 9-1-3 but u lose. U lose mmr cause u were matched with these guys ?? 0-7-3 0-12-9 ... thats not fair It's fair, because otherwise you get KDA players that don't risk their KDA to lose less points and abuse the system.
SloPro11 (EUNE)
: > [{quoted}](name=wipoulou,realm=EUW,application-id=39gqIYVI,discussion-id=l7ZAKZwA,comment-id=0004,timestamp=2016-04-08T08:28:29.707+0000) > > So when a challenger does a unranked to diamond 24h stream and goes 40 wins and 2 losses, it's luck? > I think so. Unlike me he's not unlucky and gets normal, decent teams that don't have 20 deaths at 10 mins, therefore he can easily carry them. Why do you think he lost 2 times? There's no way he could lose other than getting an useless feeding team, well it happens more often to me than it happened to him
I have smurfed, and even if my elo was plat 2, in plat 5 I could see all the mistakes people were doing even though it was not far from my elo. If you are better than the enemy team, appart from those 3/4 games among 50 that are unwinnable, you will climb.
SloPro11 (EUNE)
: This game is mostly based on luck.
So when a challenger does a unranked to diamond 24h stream and goes 40 wins and 2 losses, it's luck? I think so.
SloPro11 (EUNE)
: > [{quoted}](name=Rhosta,realm=EUNE,application-id=39gqIYVI,discussion-id=l7ZAKZwA,comment-id=0000,timestamp=2016-04-08T08:00:45.900+0000) > > Ye its just luck. I play solely supports and I got lucky so I got carried from S2 to P5. Sometimes I even try to get my adc killed so its not so unfair for the other team, but I just keep climbing and climbing. But I dont feel like I am improving because I dont have to tryhard. Well yeah, you might be lucky that you got a decent team every game but you probably had to do quite a lot, even as support to get there, congrats
I'm pretty sure he's being ironical. You don't get from silver 2 to plat 5 purely on luck, moreover trying to kill your adc would lose you the game. It's not luck at all. Disconnects and feeders are based on luck, but at some point, you will have the same in the enemy team. Remember, the only common factor in **all** your loses was **you** and only **you**.
Rioter Comments
: it was a joke bro, nothing wrong with my mmr... just pointing out noobs
I believe pointing out people, especially with their username is not a good thing to do in this forum. U think I've seen it in the rules or something.
: > [{quoted}](name=wipoulou,realm=EUW,application-id=2BfrHbKG,discussion-id=EWdEEmLG,comment-id=0002,timestamp=2016-04-05T09:22:56.168+0000) > > I also like riot, > especially the last effort they made with hextech crafting (not the policy of an enterprise to give away free stuff). > Even though the april fools was a bit lame IMO and it feels like they are not addressing the tank meta properly, I love this game and people should remember that it's a game and that you have to enjoy a game! > {{sticker:slayer-jinx-catface}} People don't adress the tank meta properly. You have 2 items that literally SHRED tanks. 3 even. FFS, use them.
sure, try to 1v1 a 2 items ANYONE that built a sunfire + iceborn gantlet. Yep. You can't. Build spirit visage, then thornmail (adc can't just focus you anymore), and then a randuin to mitigate crits. The adc needs to have: {{item:3031}} + {{item:3046}} + {{item:3006}} + {{item:3035}} + {{item:3072}}/{{item:3139}} = 3600+2550+1100+1300+3700=12450gold To hope to 1v1: {{item:3068}} + {{item:3025}} + {{item:3009}} + {{item:3075}} = 2700+2700+900+2350 = 8650
Ellefsen (EUW)
: Riot appreciation Thread
I also like riot, especially the last effort they made with hextech crafting (not the policy of an enterprise to give away free stuff). Even though the april fools was a bit lame IMO and it feels like they are not addressing the tank meta properly, I love this game and people should remember that it's a game and that you have to enjoy a game! {{sticker:slayer-jinx-catface}}
Ownage (EUW)
: I read on leaguecraft ( i dont know if it is an official statement ) that Riot stated that player behaviour affects how key shards are dropped. So if you get reported by salty/tilted/mad kids you aint getting anything :P
Not implemented yet? or is it? But if he's not banned/restricted, it doesn't affect him.
Eambo (EUW)
: Hi sallyxruby02, From looking at your account it looks like you disenchanted this skin shard rather than upgrading it to permanent - this means you destroyed it to receive orange essence (which does not add it to your inventory).
To be honest, if you are careless, the "disenchant" button looks somewhat more attractive than "enchant" button and can click wrong button if you're not focused.
Ownage (EUW)
: My thoughts on hextech crafting
basically what duckarp said. I would add: 4) free stuff is free (for the gain with gameplay) but don't push it :)
: I think there is a bug with my MMR
Avoid writing summoners name. Tell us your main div. Then if you play with plat smurfs, it means your mmr is okay, any plat could have a plat smurf into your division.
Tkashy (EUW)
: how long hextec crafting remain
No one knows. Basically, it stays forever for now.
VrAhPierc (EUW)
: Yasuo or Kha'zix
Yasuo is very hard to play, IMO the two hard parts about yasuo is 1) when to go aggressive (too much aggression = ganks and deaths) 2) when to auto and when to Q. (opponent will overdodge and take more damage from auto than from attempted Qs) Kha is really nice to play, and he's very good this patch. Just evolve E from ganks bot or dives and Q for invade and ganks in lanes. If you are ahead-> Q. If team is ahead->E.
Haykke (EUW)
Hey, I've been trying out garen lately, he's kinda good. Never go black cleaver first. Get spirit visage if enemy ap, sunfire if enemy ad. You know that stuff (I hope). Otherwise, if you're trying to split push (nasus style) then fiora is pretty good (despite the nerfs) After, there is all the meta picks, graves, quinn, nautilus, poppy (not next patch). Ekko (tank) is getting more light lately. Rammus is the best winrate top this patch. Kayle is a great splitpusher too. Trundle is nice too but you have to be against a tank.
D1nzu (EUW)
: Plat 3 in New Player Advice.....................
Well, he is trying to pick up a new champ, so new players could find an advice useful
: just for the lulz xD err.. i mean.. ehm.. because.. i think someone like Bard deserves love too? <.<
Everyone got his weird sides I guess :^)
2Bibby (EUW)
: Trolling, feeding, afking is destroying the gaming experience for others. Having bad manners is no issue since you can mute it. Yet i've never seen anyone banned for the first 3 reasons stated.
I have. Actually **all ** my toxic friends with no exceptions got banned (and didn't get ranked gifts), someone even got all his accounts permabanned. Even I was a little toxic and got banned. I've never been banned since.
: Those are roughly the starter runes for every champ. You might wanna swap 3 of the flat MR glyphs, for 3 scaling ones :)
That's why I put "(or mr per lv)", it's not a big deal anyway.
Shadòw (EUW)
: when you skill your ult during it is activated it won't work, thats intended and every spell works like this. If you lvl up sth like a skillshot mid air it also doesn't do more dmg
> when you skill your ult during it is activated it won't work, thats intended and every spell works like this. You are right > If you lvl up sth like a skillshot mid air it also doesn't do more dmg You are wrong Edit: Proof, damage is calculated on impact. It works (kind of) like so: 1) Champion B sends skill to champion A 2) Champion A is hit by Skill from Champion B 3) Champion A hp request champion B spell damage, masteries and ratios with stats 4) Damage is reduced by Champion A stats 5) Damage is applied Between 1) and 2), you can level up your spell to do more damage.
Elena1405 (EUW)
: and how was that not suspicious to you? i mean, if some random guy starts gifting me legendary skins i'd be like uh oh something's wrong with this guy 100%
But at this point it's too late, and you cannot refuse gifts.
Attix (EUW)
: I believe the "hacked RP" is actually a chargeback issue. Which, if you gift a skin to someone, will suspend them too.
: {{champion:267}} just because. {{champion:76}} I love cats. {{champion:432}} I mean why not? xD {{champion:85}} maybe, i don't know. But he seems kinda cute to me. ^-^
{{champion:432}} {{sticker:zombie-brand-mindblown}}
Nogardz (EUW)
: Rework or Lower RP of Demonblade Tryndamere/Other 1820rp Skins
And fantastic twisted fate or I don't know what, that skin is sold 1850rp but is like a 450rp skin
Kissekotten (EUNE)
: Which is?
Reportcall. No one actually report for that, but I recall riot saying that ut was a reportable offense to ask people to report someone (justified or not)
Baris2000 (EUW)
: ap standert page and ad standert runes pages
ad page: 9 attack damage marks 9 armor seals (or 6 armor and 3 flat hp) 9 mr glyphs (or mr per lv) 3 flatt ad quints ap page : 9 magic pen marks 9 armor seals (or 6 armor 3 flat hp) 9 mr glyphs (or mr per lv) 3 flat ap
2Bibby (EUW)
: Don't spend money, don't risk it. The ban system is realy dodgy and you can never play safely.
You almost never see someone getting banned for no reason, it happened but in most casses you did something. Riot also has logs of everything and you could still send a ticket to ask the reason why you were banned.
Kissekotten (EUNE)
: You are allowed to mute everyone, communication can be done with pings, that's what they are for. Faulty reporters carry no weight in the system, every time you do a bad report you cred will drop. Also, most people dont report because they know its not an offense, they just "reportcall"
Εmperor (EUNE)
: Advice on Runes(Defensive) ! Helpfull for all players .
I agree on the MR scaling for junglers but you want flat armor or scaling hp on the junglers, not scaling armor. On junglers I almost always take cdr/lv though on glyphs. Tanky champ you NEVER take scaling runes, except if enemy is ad/jungler is ad then you can take MR/lv. If both of them are ap, then take like 3 seals of armor and 6 of HP. On tanks, you usually take MS Quints, MR/lv glyphs, Armor Seals and Either AD marks or armor/lv marks. For laning, it depends on playstyle, usually, when you're mid you wanna take cdr/lv if the enemy is not a lane bully or something. Otherwise, flat mr.
: Most important changes in season 6 ?
Drake is not that important anymore. (Except the first and the fifth, Definitely not worth dying for though) Herald (weaker baron on one person) offers good snowballing potential. (Top is winning? get herald and destroy dem towers. Everyone is winning? Group with herald and siege) If you die after 30 minutes you can consider that it's game over (40 to 50 seconds death timers) Games end faster due to high gold income, thus stacking champions are not that good. Top is not really fun as you **have to** play a tank, tanky champion, Gangplank or Kayle. (Mostly due to sunfire continuous buffs and titanic hydra being way too strong) Zzrot is a thing. You then look toward more DPS mid to melt the tanks OR assassins to kills adc that would kill the tanks. The assassins are also played tanky ({{champion:238}} + {{item:3071}} + {{item:3156}} + {{item:3812}} + {{item:3748}} + {{item:3053}} + {{item:3009}} = {{item:3070}} ) ({{champion:84}} + {{item:3068}} + {{item:3748}} + {{item:3065}} + {{item:3116}} +{{item:3742}} = {{item:3070}} ) Basically, people are looking for the tankiest champ that does the most damage. {{champion:106}}, {{champion:111}}, {{champion:78}}, {{champion:36}} and {{champion:33}} are among those. Edit: Quinn is a beast top and mid. Best roaming potential of any champion (even better than tf since she does not say when she comes and does not have a cd on ult) and annoying Q makes her very good.
: What is the meta right now?
Hey, First, don't bother with jungle, you need runes and all that stuff Second, don't waste your ip on runes until you are level 20 except for armor seals that are really useful for everything. Third, have fun. It's a game, don't bother with meta until you actually play ranked (level 30) and at this point you will know which champion you like or not. One unique trait to lol (or that is really emphasized I think) is mobility, dashes and teleports. Assassins usually have mobility which makes those champs fun to play. As for fun champs, you have assassins like: Magic: {{champion:84}} {{champion:245}} {{champion:105}} {{champion:55}} {{champion:7}} Physical: {{champion:121}} {{champion:92}} {{champion:35}} {{champion:91}} {{champion:29}} {{champion:67}} {{champion:157}} {{champion:238}} If you look for dps then those are the champs you are looking for: Magic: {{champion:268}} {{champion:69}} {{champion:10}} : Splitpusher Physical: {{champion:22}} {{champion:51}} {{champion:114}} : Splitpusher {{champion:41}} (not a high dps, but he's still there) {{champion:39}} : Splitpusher {{champion:24}} : Very good Splitpusher {{champion:222}} : Not good at splitpushing but has insane dps, very high snowballing potential and melts towers {{champion:96}} {{champion:11}} : Very good Splitpusher {{champion:157}} : Splitpusher {{champion:23}} : Very good Splitpusher Not a high dps but: {{champion:2}} : Splitpusher {{champion:75}} : Probably the best Splitpusher (Can 2/3 shots towers at some point) but has low dps.
GawnMower (EUW)
: Take you main and give him a buff....
{{champion:92}} Additional passive: Each auto reduce 10% of bonus armor up to 50%. That would actually make her relevant top
: {{champion:13}} Ryze is underpowered? - I think target CC and his scalings make him easy to play. It's a 450 IP champ, perfect for beginners. I agree that it's easy to build against him and I guess he's underpowered in higher elos. {{champion:420}} Illaoi is not annoying? ^^ Sry for my bad english, - DarioSiehtFeinde
The nerf to ryze was IMO not deserved and I think that right now he is underpowered. Illaoi is annoying but that's about it :)
D1nzu (EUW)
: Another mystery is.. Does Singed intentionally feed if he proxys and gets killed cuz of it? ;)
Singed is always intentionally feeding, that's how you play him though {{champion:27}}
Daromiro (EUNE)
: What is the point of going full tank
It depends on your champ, but in league of legend champions have ridiculous base damage. That's why many champs that build full tank will still 1v1 the squishies. Fiora is different because she does %true damage that is outplayable only by moving around (hug a wall and get a randuinn for slow for example).
Fawkz (EUW)
: Crystal Scar removal and new custom games
I think so too, but I think their thinking was: "We are using space and update time and strain on server for 0.1% of the players that will use the map. Not worth" I don't agree no disagree, I just think both end are equally right, why would you bother 100% of the community for 0.1% of it, on the other hand if you ignore 0.1% of the community, you can ignore many other 0.1% and ignore a bunch of people.
Barr0ck (EUW)
: I was about to say that riot needed to give both team 5 bans, but I think is not enought. {{champion:201}} {{champion:122}} {{champion:36}} {{champion:81}} {{champion:114}} {{champion:41}} {{champion:104}} {{champion:203}} {{champion:54}} {{champion:78}} {{champion:107}} {{champion:223}} {{champion:96}} {{champion:81}} {{champion:60}} and some others that i'm not sure how balanced they are: {{champion:238}} {{champion:161}} {{champion:4}} {{champion:412}} {{champion:92}} {{champion:13}} {{champion:76}} {{champion:117}} {{champion:420}} {{champion:40}} {{champion:39}} {{champion:34}} {{champion:103}} I can give you several reasons for every single champ, and I pretty much won't list the ones that are strong but require also being mastered aswell as they are hard to play or the risk/reward is high, because I think it's fair when a champ is slightly strong but it's also hard to play. Example:{{champion:64}} My 2 cents. Edit: I agree with the permaids season 6, but it's been like this(probably not that bad but still) since half season 4.
{{champion:238}} : OP {{champion:161}} : Balanced but not in the meta {{champion:4}} : Balanced and in the meta {{champion:412}} : Balanced, Always in the meta {{champion:92}} : Balanced but get insanely outscale by tanks/guinsoo builders {{champion:13}} : Underpowered {{champion:76}} : OP {{champion:117}} : Balanced, just annoying to deal with {{champion:420}} : Balanced, but her kit requires a specific teamfight to be useful {{champion:40}} : Queen of peeling, she will always be relevant, she's balanced imo {{champion:39}} : OP (~ish), need guinsoo and full tank to destroy anyone that has not a similar build {{champion:34}} : Balanced, she needs time to scale so not really meta {{champion:103}} : OP (~ish), is getting a slight nerf.
: I wouldn't care about the OP champs if the deathtimer wouldn't be at 70 freaking seconds in a 30 minute game. Who at Riot thought that's a good idea? "Yo, comebacks are too hard, let's make it so one won teamfight at 30 minutes results in taking a tower, an inhib, 2 nexus towers and the nexus."
I think that's a good thing, you really have to be careful about your positioning after 30 minutes because games can end on a whim.
: Play late game champions. In silver the games normally take ages to end. Late game champions: Fiora, Vayne, Yorick (kappa)
I would say the opposite, take early game champion, snowball and close out the game real quick
: whats considered "flame"
if you say something to someone like "you should buy a sighstone" and he's like "stop flaming" or something, just stop talking to him/her, it's useless. Basically, flame is blaming someone, wether it's justified or not. Blaming someone means he did something wrong in the past and discussing over it won't change the fact that it's done so there really is no point talking about it
: Start playing as a support = que for 5 sec. Riot should give like 3-5LP more from a ranked win when picking support role, that would encourage people to play support and queue times would be shorter.
I'm pretty sure if you queue up as "fill" you get more lp. not sure though, but they said it would.
ProoGracz (EUNE)
: Believe me, plat is not any different than silver. As a player i'd put myself somewhere in d3< because on lower elo i don't find competition. As you see "somewhere about d3" and i still managed to get 6 loss streak games on silver elo, if your team performs very bad, not decent but very bad you are gonna most likely lose it and you can't do anything about it, you aren't superman. I'd recommend you to get a friend to duo who is on your level (of course not a smurf who will carry you :D). It's so much easier if you can win your game and you have someone to help you with carrying.
> Believe me, plat is not any different than silver. I thought that up to today, when I played with my friend and we got matched with plats, he was like "wow, plat players play so much better, (he mains adc) janna helping me to cs undertower, braum tanking zap for her adc, janna going to ward but pinging before-hand, no one-sided tp......" You take things for granted, but you have to acknowledge that plat are plat because they are better than gold, and gold because they are better than silvers and so on.
Rioter Comments
: I am confused on peoples logic.
People just like to blame others for their own mistakes, you should know it by now if you go ignite over tp as you should get blamed at least 5 times per games for not taking tp.
: [SUGGESTION] New Summoner's Rift game mode - round end at 10/15 mins, team with most gold wins
It's called normal summoners rift, you just have to know how to translate your lead into a win
SeekerK (EUNE)
: Free Skin Contest nr 22
{{champion:107}} Mobility, Assassination and **DAMAGE** {{champion:92}} Mobility, Assassination and **MOAR DAMAGE** {{champion:238}} Mobility, Assassination and **EVEN MOAR DAMAGE**
: Increase Bans and buff towers
For the bans, the champ select is already long enough. Tower are not weak offense-wise but defense-wise, tank are meant to tank tower if they reduce physical damage by 80%. And inib tower and beyond gradually ignore armor. However, it's true that tanks do too much damage even after building full tank.
Hrki (EUNE)
: Assassins in this game are cancerous.
I agree for leblanc and maybe talon. Otherwise, assassins are pretty healthy and out-playable.
Neonchan (EUW)
: Fiora is no assassin
I don't know why you get downvoted so much. Fiora is not an assassin, she has a lot of damage, but she has a lot of damage while building tanky, which is a bruiser like playstyle. That's why she should do less damage with tanky build but more damage with ad build. (reduce base damage, up ad ratios) So it feels rewarding to take risks with her build-wise
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