Thornhub (EUW)
: Who the hell even said akali's rework is a total failure? She is so much better than she could ever dare hope to be. Her rework has been used and played A LOT. That's a sign of success. Success happens when a champ is fun to play and she is exactly that.
Its a failure because she has been put in the same spot as ryze, impossible to balance (More of an issue due to hextech gunblade rather than akali's kit but riot is blind to obvious issues), the fact is her rework puts her in a different position where she cant fail as an assassin, even if she feeds she can kill a squishy enemy with almost no counter play and little item investment, thats why she is being nerfed but nerfs are not going to fix the issues she has.
lKendy (EUW)
: I don't get whats up with the bayonet,you have so many other cool weapons to use idk seems a bit off since its a combination of existing skills like caitlyn and miss fortune same as lore and weapons used.My opinion is to come up with something more original and skill more simple and on point
A bayonett is original its not a sniper rifle like caitlyn and its nothing like miss fortune who uses pistols, a bayonet is a medium ranged rifle that has a blade on its end and no scope, it functions differently in all regards. If you think its the same then you really need to look up your guns sir. And it has nothing to do with either person's lore either. If you didn't read just put up your TL:DR.
: > [{quoted}](name=BIGB3AR,realm=EUW,application-id=eZuvYsEr,discussion-id=lbEcRauj,comment-id=0000000000000000000000000000,timestamp=2020-01-17T05:04:43.477+0000) > > This is exactly what I thought was the problem, we'll just wait then. Won't take too long I believe, as they fairly quickly fix these problems. Thanks for this StrongW0lf. > > Consensual clown, we get anywhere between 168 and 220 ms, depending on your isp and quality internet. I have tried OCE, thing ping is actually a bit higher there. Note these are the stable amounts if we get ping spikes it will go even higher. I feel bad for you, I never knew they were so many South Africa players on EUW. Hopefully, riot will make South African sever soon, so you can enjoy playing league with low ping. Btw don't forget to try TR server, might be less ping there, but not sure.
I bet pretty much all of africa's players are on the EUW server, and Riot hasn't made a move to make one because they believe the player base is small when I know for a fact its quite large, the only reason people end up playing more dota here than Lol is because dota bothered with making a server.
: This is exactly what I thought was the problem, we'll just wait then. Won't take too long I believe, as they fairly quickly fix these problems. Thanks for this StrongW0lf. Consensual clown, we get anywhere between 168 and 220 ms, depending on your isp and quality internet. I have tried OCE, thing ping is actually a bit higher there. Note these are the stable amounts if we get ping spikes it will go even higher.
Also from south africa having the same problem since last night
: tl:dr Stop trying to make aphelios 2.0 Make something simple and fun
She is not Aphelios 2.0 and her kit is simple enough, and whats not fun about a hero with an execute. Its like oh a wall of text let me just ignore it and say this guy is making a hero as complex as Aphelios.... Plus if you did read it you would find that she is pretty simple.
Rioter Comments
Hansiman (EUW)
: The main "problem" with this is that these types of modes are very popular right after release, but then quickly die out as players get tired of them. Only having them in for certain events keeps the hype of them live. URF also has the issue of making people quit the game completely. Bad for business then. --- ARAM is the only mode that has had a stable popularity since its release. That's why we still have that mode.
Kind of understand this but however the monotonous gameplay of league is annoying and every other Moba has many modes that one can choose from so why not league? When can we go back to a custom game rotation or cannot Riot come up with enough custom modes to rotate? I mean I wouldn't mind it so long as we don't ascention 5 times in a row and we have something different every weekend it would make me want to come back to league more often.
Morrhen (EUW)
: The thing is... why? Jinx has been always one of the most reliable ADCs to pick up and play. Mainly due to barely any changes made to her kit. Why change it and give her move power? Jinx has always been in an alright spot no matter the meta.
I think the person wanted to do it for possible lore reasons, cause he liked the idea of riding a rocket but as you said it would be too strong and she would have too much mobility for an adc (Looks at kai sa sternly)
: That would be cool, but it's an unnecessary buff imo. She's not the best ADC, but shes pretty well balanced right now
Well balanced? No strong is the word you are looking for possibly close to top of the meta good.
: New patch... And jungling
Its very clear you don't understand jungling if your issue is xp and maintaining a lead. Jungling is about granting your laner, lane priority. There are 3 ways to do this, generate pressure with your early game power spikes (Like with Kha'zix and Quiyana), cause your opponents to tone down their aggression based on the potential ganking threat your champion has (Like with Rengar and Evelynn) or just simply by having strong objective control that you can even take objectives in disadvantageous situations (Nunu, Poppy). Of course you need to keep in mind league is a team game and specific champions don't influence your role they influence your playstyle in said role. Because of this in no way jungle is dead, you still hit your 6 late because junglers always hit their level 6-10 later than their teamates but as the game evolves into more teamfights and so on junglers get the exclusive opportunity of dictating the pace of the game, wither to aggressively rush every dragon to get that soul and take an advantage or force advantages for your team in lane so the enemy cant contest objectives and you can have more space for farm. How can you honestly think jungle is a dead role when you are the only person on your team who can do what you do in the whole game then it doesn't matter how slow certain parts of the game feel to you, you have the best way to take any objective (Smite), your kit often involves sustain or dueling potential that even at level disadvantages you can turn around any skirmirsh with the right calls and plays. And finally if you are not hitting your spikes like you should be then you need to ask yourself where you are lacking because other junglers are having no problem with the change in meta. Single target junglers are doing better, tanks are coming back into the meta instead of us being limited by the 20min surr gg burst meta. Because of this junglers have a greater potential for scaling their team in the right places. As said if you believe jungle is not impactful anymore then your not playing jungle properly.
: Hey there, I totally understand how you feel. I would feel the same if I discover that something I've been believing for years is false. Read those quotes: > Every new champion needed a reason to join and remain in the League, and as their number grew, the net result was that over time the world started to feel, well, small, and eventually less interesting. The institutions we’d designed fostered creative stagnation, limiting the ways that champions, factions and Runeterra itself could grow and change. And: > Essentially, it means that the game and story aren’t one-to-one copies of each other. League as a game is about creating awesome gameplay, while League as a story is about creating deep, vibrant characters and factions inhabiting an expansive world. We don’t want to limit story because of gameplay, just like we wouldn’t limit gameplay because of story – we want both of them (and all the other elements of League) to have the freedom to be as great as they possibly can be. And this comment by a Rioter:[/img] Here is the original and official post made by Riot when they decided to remove them if you want to read the whole thing: [Dev Blog: Exploring Runeterra]( As you can see, this was done 5 years ago so it's nothing new. And here is where you can read all the official canon lore: [Universe](
: The lore changed a lot during the last years. So the runes wars and everything that happens have nothing to do with the rift. Having summoners and the rift caused a lot of problems and limitations to the lore: * All champions needed a reason to join it (for example, they are looking for someone to have revenge) so it quickly became redundant and limited their story development. * All champions needed to be able to compete to each others on the rift so they needed to be equal in term of powers So the SR map and summoners were completely deleted from the lore. If you take the time to read the new lore, trust me, it's much better and removing that was worth it.
If you say so, still puts a big bummer on things since most of my concepts over the years have taken the rift into account in some way or another
: Hey there! Thanks for sharing your creation with us. I just want to discuss a few things lore wise. > Now she plots trying to find a way to unravel the summoners league with hopes that she can cause a greater conflict which she can choose to be at the center of, even setting up Jericho Swain to usurp the rule of Noxus, and creating a smoke screen to allow the mages of Demacia to escape. Don't you think you're going a bit too far with what she did? I mean setting up Swain? I don't think that's even possible, I mean you're putting her on the same level as Leblanc which wouldn't make much sense. Also, Swain didn't usurp the rule of Noxus, he did the very opposite. He made rules so that Noxus can never be ruled by one person. It is now ruled by 3 rulers : Darius representing Might, Leblanc representing Guile, and Swain representing Vision. So he basically added more democracy/equality in their ruling system. Also, the summoners, and the SR map don't exist anymore lore wise. SR only exist for us to play the game.
Really putting a bummer on the lore here, considering for the longest time the rift itself has been a part of the lore and been the total reason why the runewars stopped but anyway. As for her setting up Swain, I never said she played a major role, simply gave the means by which he would take the advantage, possibly support from the people, the reason for this was she believes his vision would allow for aggressive expansion to possibly stir up conflict but anyway. Thanks for the post. Also Scion means the best or being really good at everything, so not LeBlanc level but definitely enough to keep her intentions hidden from her.
Rioter Comments
: Ooh so you mean like what Kindred was supposed to be rather than having wolve be afk all the time. Well, we don't know much about this champ so the spirit might have an active part.
Yeah oh well we will just have to see I guess
: > Aw man? I really would like the idea of a stando champion What does stando mean? Standard? ____ Btw, the info I told you came from the [CHAMPION ROADMAP: OCTOBER 2019]( As you can read there, the champion after this new Lunari adc will be an accessible juggernaut that will have a mechanic similar to the old Galio ult (storing damage taken and then releasing it). Since he fights in an arena and they mentioned "punches", the might be some kind of catcher/boxer (but that's not sure).
Stand its a reference to the anime Jojo's bizzare adventure, its the use of a spirit with unique abilities seperate from the user, so for example using that spirit in his splash art to do stuff for him but I guess not.
: It's the next champion that will be released. He is a lunari (like Diana) and a marksman. His kit will include swapping between different weapons.
Aw man? I really would like the idea of a stando champion :(, but I guess being another marksman after Senna would be nice right???, I mean honestly all of the marksman riot releases now days are overloaded and at the top of the meta, Senna, kai'sa and Xayah have all been op in their own right, this hero might be worse with the weapon swapping system, besides doesn't jinx already do that?
Rioter Comments
: Un-nerf Malphite
Malph was unfun to play against, sorry no one shot bullshit for you sir. But tank Malph top is stronk tho
tigar93 (EUNE)
: Whole idea about set 2 seems crazy, people just got used to all champions and items, now all that is new again, and much more new dynamics are introduced, all at once. No patch after patch, etc, all new. I stopped playing tft, because of that. Anyone have information, when is "set 1" coming back?
I also had questions about the need to rotate synergies in and out but honestly I am fine with it since it gives a completely different feel to it, and besides that everyone had to learn from scratch not just you so therefore I think its good because it means that there is a new meta and some people can learn it faster than others meaning it gives opportunities to climb competitively. As for set 1 it wont come back until riot wants it back.
: I disagree with your mage point. Yes they are strong but there are many ways to counter them. You have dragons claw and mystics who are their counter. Also, summoners do counter them as well because the strongest mages are brand and veigar and their spells have a chance to target summoner minions instead of champions. The only way I have found that mages beat summoners is with a mage lux. I understand that your point was that making other champs into mages makes them op but I think that's what makes them balanced. I think they should leave mages, they are fine imo but they do need to look at Olaf. That unit is BS.
Uhh no, you see while summoners counter mages, if you make a summoner into a mage the problem arises, Zyra turns from a 1g unit into a 3g just by being able to double cast, or two tibbers on the field, zed with his army, which he will literally have with just a mage cap and a sojhins spear. I said the mages themselves are pretty balanced imo its just when you combine the synergy with units who aren't mages thats when it gets ridiculous and since spatula is a lot easier to get, getting 3 units to become mages is actually pretty easy. Also infernal is quite stupid with mages too. But yeah I think that the base mage pool is very balanced aside from Vlad but thats just because people build less healing reduction in this season.
Rioter Comments
Jesi Oni (EUNE)
: {{champion:22}} and {{champion:113}} are not rivals nor a threat to {{champion:127}} . She is stronger than {{champion:34}} . The only interaction she could have with them would be laughing at flies that are few power levels beneath her.
They control 2 of the other tribes of the Freljord and have the ancient weapons of the Freljord that defeated Lissandra in ages past.
: Will South Africa/Africa ever get a dedicated server?
I agree we need a south African server already.
Lyssner (EUW)
: Female human characters still lack diversity
Just how flat can you be, its their design choice so if they choose to not include a specific type of character its not in their future thoughts. Its not there to conflict with their artistic rights, therefore if they don't want some elderly lady fighting or a fat women going to war then its their choice. Its their artistic priviledge and you as a consumer don't get to critisize that, you don't go to da vinci and ask him to paint a man instead for the mona lisa, you dont go to mozart and ask for more feminine tunes. You don't go to AC/DC and tell them to play reggae instead. This is their artistic privilege the ability to choose what they hell they want to do, you only get a say in that when you become part of the creation process. Besides any inclusion of certain characters might seem forced and unnatural instead making people hate them rather than love them.
: Mordekaiser is neither a tank, nor HP-reliant.
He is in the sense that his sheild and healing from it is based on hp therefore he relies on it as its his only source of durability and sustain, also with conqueror nerf he needs to use it more than ever, although he is classified as a juggernaught he does so much with little damage investment and does have a reliable crowd control in his R which can keep someone from doing anything for a while so you could say he is tanky, I would still define him as a tank tho simply due to his power to isolate targets.
: So you are saying a 20 sec cd keystone are going to take EVERYONES mana? At lvl 18 with 600 AP it is going to burn 190 mana. People at lvl 18 has around 1000 mana so if everyone on your team hits the same target he will not have any mana yes. But if everyone on the team hits the same target he will still has to back anyway that is what happens if you get hit by every ability from a poke comp... Also if everyone takes this keystone no one is really going to run out. I think the most broken thing about this is that it also deals a good amount of scaling damage, honestly removing the damage and give it a bit more scaling mana burn wouldn't hurt, because then you have to choose whether you are playing to nullify your opponent and then survive laning phase for less damage in the lategame(meteor/Aery vs mana burn mechanic). You are seeing an unfun mechanic I see diversity in how you are going to play laning phase since champions like Vladimir, Kennen, Akali, Rumble, Aatrox, Garen, Katarina, Shen, Renekton and some other mana less champions exist.
I think mana burn if a mechanic should be a champion ability instead of a keystone, in fact PBE Kassadin used to have a mana burn type of effect on his W I believe.
RepοrtHer (EUNE)
: New Resolve Runes Idea
No just terrible ideas as a whole, and you cant remove warmogs since hp reliant tanks like zac, mundo and mordekaiser would all get clamped by it
RepοrtHer (EUNE)
: > [{quoted}](name=XxninjaPANDAxX,realm=EUW,application-id=Mpd1UjGe,discussion-id=2Zw1Foej,comment-id=0002,timestamp=2019-11-04T09:33:59.793+0000) > > Insight is broken like Riot is having issues with just banner of command now you want another movement speed mechanic tied to towers. Sage is just pointless and should actually be in inspiration, but its also borderline broken because of pike. Mana burn is also poinless because not every champion uses mana and a lot of the meta heroes don't use it at all. So therefore kinda pointless as a whole. banner of command have been removed from the game 2 seasons ago? I guess you mean zz'rot portal.
{{item:2053}} Sorry I meant this, Raptor cloak
RepοrtHer (EUNE)
: New Precision Small Runes Idea.
How about no more spellvamp, I dont want to go back to the dark age that was will of the ancients. The crit thing is not bad actually it could be a good legend instead for example: Legend Fatality: Gain 0.5% additional physical damage on crits for every legend stack (max 20 stacks. Total 10% physical damage) The third one is kinda pointless as well since maintaining full hp is just not going to happen and if its a persistant effect like the other runes next to it, it can be borderline broken so therefore not a good rune. As for a name Paper Tiger or Glass cannon can work.
RepοrtHer (EUNE)
: New Sorcery Runes Idea.
Insight is broken like Riot is having issues with just banner of command now you want another movement speed mechanic tied to towers. Sage is just pointless and should actually be in inspiration, but its also borderline broken because of pike. Mana burn is also poinless because not every champion uses mana and a lot of the meta heroes don't use it at all. So therefore kinda pointless as a whole.
RepοrtHer (EUNE)
: New Domination Small Runes Idea
The names of the runes dont fit compared to the names of the others. Increasing vision range of wards is inconsistent, unless its a specific hero mechanic it seems very meh and the fact that it only applies to pink wards is kinda bad. I think you should go back to the drawing board.
: How about a Support/Assassin hybrid that becomes stronger when your team is falling behind?
Krσnos (EUNE)
: Are the old legendary skins ever going to get a Visual update ?
Only if the champion gets a mini rework or a visual update will they change things, but I believe they should bring skins to the rank they represent.
FMSonto (EUW)
: Elise rework? Hm, She suffers from the same power problem Jayce and Lee have as well. They're basicly two champions in one kit. So the right move'd be taking away half her kit. How about: Passive: Elise's auto-attack increases her movement speed when hit. The CD of this is reduced with x seconds when Elise hits her abilities. 1st Ability: A dash during which she is invulnerable/intargetable (Skillshots pass through her, she doesnt get damaged by minions) with a AOE damage zone on landing. 2nd Ability: Pretty much the same, Big Slowing Spider Bomb is Thrown out and homes in on nearby enemies. 3rd Ability: Stunning Collidable linear skillshot. 4th Ability: Summons a big Spider (her old spider form) as a controllable pet. Some AOE Damage (hi Annie) and some duration on the spider walking around.
No just no, get this man out of here
: I Want to Say This to Riot, LOL & the Player Base
Well I am glad you have such a positive attitude, to be honest I only came back to league around a month ago after taking a break. I am gonna be honest I disagree with the direction that Riot is taking it but the community seems to be more mellow and cheerful than when I last played so I guess either everyone is positive for once or they are just happy with the state of the game. I mean in all honesty the only reason I came back was cause I got 1000 hours on Dota 2 and thought I would try and mastery rank 7 at least 5 champions on league to compensate since I enjoy both games. But I am just glad about this positive message you shared with everyone. And I hope you remain positive for the future.
: Also if you need an idea for the lore, I've got something you can use if you want it. A scientist/professor who believes that they have discovered the key to evolution and Kino is from a species of animals that is supposedly related to all creatures through genetics, according to them. Now how it turns into an experiment gone wrong is all up to you. Have fun and I hope I get to see your idea someday {{sticker:slayer-pantheon-popcorn}}
I tried writing down something but I guess it might be just a bit corny.
: Even bunnies have claws. But yeah, just try the idea and if it doesn't feel right then either try again or try something else. Good luck with that ^^
Thanks your feedback has been super awesome{{sticker:poppy-wink}}
: An expirement gone wrong might be old, but it just all depends on hown you write it. Name me 1 thing that is original, 1 thing that no one has seen anywhere. Someone has already done it. So why be bothered if it's already done? It just depends on how you write. Also on the appearance, maybe make it a bit simple? Like just having 4 front legs that are a pure mixture of different creatures, the hind legs can be what ever. The wings are a nice touch if it becomes a predator and having predator like limbs is a good indication on it. For the Golem evolution I would recomend getting a shell like part on its back since it gets wings from the brambleback. This would so it's a bit more calmer from the golem traits but what animals are passive? Maybe it should have multiple tails XDDD
Passive animals as in bunnies or cows, now that you mention shells it can be a tortise shell or something. But in general just animals that are passive and or peaceful in most cases. And yeah maybe I might give the lore idea a run, see how it will turn out and stuff.
: If you want a backstory then how about making Kine a Piltower or Zaun champion? An experiment that is either gone wrong, a mad creation of some nut job, someones attempt at creating life through science, or a poor victim of the craziest experiments that has ever taken place. So what does Kine look like? I would kinda like to know that. Also, he is in a way of Kayn and Warwick, Warwicks ult being the Ravage and Kayns passive being based on jungle monsters. All in all, a great idea.
Well what I wanted him to look like was this half Lion, Half Dragon, like creature with multiple limbs coming out of its back of many different creatures, it would walk on all fours and well based on its evolution its appearance would change, with the brambleback it would evolve this firey skin with more predatory like limbs and possibly gain wings. Where as for its Golem evolution its veins would light up with blue energy and its limbs would be that of more passive animals. As for the Lore idea of an experiment gone wrong its a good idea I just feel like its already kinda been done before so I am not sure how to go about it.
Rioter Comments
: TFT Spirit visage instead Zephyr
: Yeah, you see the situation on URF by now is kinda stupid - but that's the point. They don't have to nerf anything if they allow you to either play all OP champions or nerf/buff shit out. If everyone gets a random champ - 3 guys get an OP stupid shit, 4 get a regular champs, 3 get weak stuff. It's completely unfun to most of the players because most of champs ain't THAT broken on URF. It would be super fun if you would be ablee to both ban 2 champs you surely don't want to see and pick a champ for yourself. It would make from 10 to 20 champs banned - around 10% of all champs in game. You still are free to pick the strong shit, but the absolutely %%%%ing broken tier shit is just disabled - and there's no need to further balance anything.
: New Champion from Shadow Isles when?
I mean I would seriously like this Ruined king they keep talking about. Having him in person would be seriously cool.
: (TFT) zeke's herald and titanic hydra, and other thing
Well I am all for changing items to make more sense and be balanced but there are other issues, namely the champion pool which right now is so bad it actually feels like shit to play TFT, an example would be your going demons, nobody is contesting Morgana but the pool will not let you get her past bronze rating. The fact that Shrinking sword exists which can basically make you getting a teir 3 early absolutely worthless worst of all it disables hp bonuses from synergies like brawler and shapeshifter making the item stupidly broken. This along with gunners applying on hit effects with their additional attacks makes for a serious one sided affair. Glacials who just strait up steamroll unless you somehow kill them before they stun you which doesn't happen. Pantheon who basically gets a free red buff on his ability while other 5g units like Yasuo literally needs his synergy to actually get his 3rd cast from his ability off. The fact that there aren't items to change people into specific classes that could have high contested units like brawler, gunner, ranger, shapeshifter and so on. Also the fact that spatula is so rare that the only people who get them are the ones willing to accept a losing streak early on and get them during the free unit selection process. Not to mention the creep rounds having no garuntee of getting items and gold not making up for it at all.
: Multiple URF Queues
Sure when they balance Urf enough to do that, right now some Urf heroes are miles stronger than the rest, like beyblade garen as an example. The fact is its just simply not a good idea to bring picking back to urf because a lot of heroes are just broken compared to the rest, I would rather play urf with different heroes every time instead of the same 10 heroes over and over.
Vertinhol (EUW)
: New features
: TFT should be removed
Honestly? A waste of space? You don't even know the league community and you think your opinion counts for some reason, most people love the game they just hate that it cant be on its own client. But its still in beta so what does that matter anyway. The point is its very well liked and has enough players to warrant it being there so please get off your hater ass and get lost.
: yeah i agree with that mode its literally useless, its boring af, and there no action in it like normal 5v5, tft is a very shitty game mode and i really want it removed aswell
Oh boi someone needs some milk
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