M3GTRDragon (EUNE)
: To be honest, it was just a band-aid nerf. yi's only problem is his true damage. remove that and his onhit build becomes far less effective and easier to play against. and it also won't strangle out yi's build diversity
lol what? U mean remove an entire ability? ahhahahhaha
: please dont nerf MALPHITE
Bruhhhhhhh don't even lol what is this thread even? If you're complaining of AP malph burst let me remind you that reading the patch notes is actually useful bro. The new W has an AA reset that scales with 0.4 AP that combined with lich bane is like 0.8 AP that combined with R and E is more than enough to 1-shot anyone. And they made the new cleave scale with AP as well making his wave clear even better. Rushing mpen on malph might be actually broken
Jookerr44 (EUNE)
: can you nerf %%%%ing vayne?
Honestly the problem here is that a role like adc's in the current state of the game isn't healthy. You either bring an early game adc like lucian and you actually feel like a champion or you pick a late game champion and have close to no impact for the majority of the game which made riot bring the late game phase earlier and now late game champions like vayne are destroying the place. I mean, and let's not forget vayne can take press the attack and actually duel other adc's early on
: Akali has 44% win rate. LET'S NERF HER SOME MORE!
Akali is super abusable at higher tiers of play its not necessarily pro players only. Karthus jungle is borderline S tier now and most of the player base thinks he's garbage
: That's not how the ladder works. In order for someone to win, the other has to lose. That's why it's ranked. No "second place" here as in URF. Also, your loss prevention idea would be highly abusable in high ELO during "win-trading" scenarios. All this is suggested on a daily basis, and the answer is always the same. Take the loss, and move on. It's not like I never had AFKs, as you can imagine. I'm simply not defending the idea because it's not a viable one. Everyone is trying to weasel out of losing LP, whole nobody minds winning LP for free - in an unfair manner. The only way I could somewhat accept all this, would be that nobody gains/or loses LP. 1 person would screw 9 because a 3minute+ duration AFK. Still sounds dumb right ?
well ya I know that but at the very least they could apply this to how promo's work...it's one thing to lose -18 LP from one of those shit games it's another to be like on promos for the next league and you lose because of that.
Iakovia (EUW)
: I feel like I am going around in circles???
Im currently stuck Gold III-II and the situation is exactly the same as you're putting it and from what I can tell like there's a lot of games that don't start with someone actively trying to int or make you lose the game meaning that unless you have a really bad team and you lose (because logic) there are a lot of somewhat balanced games where you actually get to play into it and the enemy team just played better. You might've had someone in your team that %%%%ed up hard later or didn't do a part of his job correctly but you has a player if you didn't hit your skillcap as you're putting it you should've carried the lane hard. A good example I can give you is me picking up karma support out of nowhere and won like 11/15 games meaning I went from gold IV to mid gold II and than shit hit the fan and I lost like 4-5 games in a row and decayed to gold III where I am now, in a way ya maybe my teams were worse but the reality is I misplayed as well...the tilting comes from the fact that like you misplayed so does the rest of your team and there is no one fed or ahead to kind of hide those players. It could all come down to picks or actual builds (for example as a brand player if you don't get ahead in lane you might have a balanced game overall and you're able to scale and maybe in teamfights you get ahead, OR the enemy team has someone that got fed because they are better and you fall behind and can't carry...is it really your teamates fault?) Another example I can give you is a friend of mine that recently did his ranked placements and he got placed Gold III or Gold II I think. In a matter of 2 days or 3 he climbed to plat having like an 80% WR with Nasus and he did in a few days what I couldn't in so long. You gotta know when to engage when not to engage what to run from and what u can run into..being able to hit your skillshots doesn't do you much when the enemy team can figure out when you're not strong and engage on you and now your dead and wondering. There are alot of factors to take into consideration.
: And in other cases you win promos due to AFK enemies. Riot can't fix the player's PC, nor electricity / internet connection or attitude. Take the loss and move on - like the rest of us.
Actually you could fix it with loss prevention if you have an AFK in the team. You're right the enemy team isn't guilty that someone decided to int and afk that is true, and because they got lucky that game they should gain the LP regardless but the 4 people that lose because of this should get loss prevention and instead of screwing 5 people you screw 1. It's really not that hard or shouldn't be hard given the fact that if you afk for most of the game you're not even eligible for the rewards which means even the game didn't recognize you as a player and most times you even get leaver penalty so ya when this happens in game, if you lose you should get loss prevention isn't this just freaking obvious and such a HUGE QoL change for the game? it would make everything a lot more healthy because right now if you can't remake the game it just feels like you're stuck in a game you can't win and even if you open for the enemy team so you lose ASAP you still lose the LP/promos
: That was my point. Noone focuses Kennen while he ults, they will attempt to run away. So the defensive bonus is useless on R. It is the runestone that is responsible for Kennen's winrate. It's 51.5% with Klepto and 46-48% with phase rush, aery and electrocute. In other words it is klepto that makes him a Tier 2 champion, the other runes make him Tier 3. Noone considers him a broken top laner dude, watch all the updated tier lists on mobalytics, u.gg and so on. Noone of the charts have him as a S tier pick (god tier). They have him as A tier (good). He is A tier along with 15 other top laners. The S tier picks are : Riven, Jax, Urgot, Kayle, Hecarim. Kennen is not S tier. You ask why Kennen is being changed? Well Riot's balancing is out of wack at times. You must be aware of this. This change makes no sense since kennen's power is in a rune that synergizes too well with him. I tried to explain it to you but I will try again with an example : I as Kennen was up against Garen. He started doran shield. I do what I normally do, I poke him from a distance while I farm. He managed to survive early levels without dying. He rushed a spectral cowl. After that I was more like a mosquito , just an annoying little yordle that could not really hurt him. But even if I did no damage to him I still kept on AA'ing him for those klepto procs. Then his jungler started to camp to, I died 2 times to ganks, then they tower died me. So when laning phase was over I had 60 cs and was 0/3. Garen was 3/0 with 120 cs. So he had twice my cs and 3 kills. But I still had as much gold as him, I was not actually behind. That was because of the RNG Klepto procs. In essence I should have lost that game since I got crushed, but I didnt. Klepto allowed me to stay in the game and keep up. If I had ran any other rune that game would be a 100% sure loss. So you see, the power is in klepto and the money it brings. I watched some challenger players play Kennen and they dont really focus on cs'ing, they just forget about farming and focus on AA'ing the enemy for klepto procs. So they have horrendous cs but are still ahead. That is not fair now is it? The unfairness of kennen comes from klepto. If he uses electrocute or phase rush you can shut him down. Also if you are a bruiser or a tank all you have do to is rush spectral cowl and kennen can do nothing to you, literally nothing.
I'm sorry but I din't read the entire post, and the questions where rhetorical. My point here is maybe this change makes kennen able to move during his ultimate to chase people instead of being forced to buy zhonyas, maybe this change with electrocute makes him really good in teamfights? allows him to engage and not die? The fact that klepto is broken on ranged champions against meele lanes is well known (it's like saying Ilaoi is broken because she can proc klepto of the ghosts she rips of champions)
jOlUiZiv (EUW)
: Role assignment in promos
> [{quoted}](name=jOlUiZiv,realm=EUW,application-id=39gqIYVI,discussion-id=KbpI3P4U,comment-id=,timestamp=2019-04-28T15:14:47.907+0000) > > Dear Riot > > Why is it that every single promo game you almost always get your second role?? > > Last game I had to go jungle when I main mid, I begged my mid laner to swap which he refused of course. I looked him up and he was a 40% wr yasuo player who was hovering Yasuo from the start. > > In a normal scenario It would be an easy dodge and a -3 lp penalty, but no, because it is promos, I am held hostage with a negative KD and negative WR Yasuo player. Of course I had to play this out which occurred in an easily foreseen loss. > > WHY RIOT, WHY, ARE NOT MAIN ROLES GUARANTEED IN PROMO GAMES? > > WHY DO YOU GET A LOSS IF YOU DODGE A PROMO GAME? > > I'm furious, TY. lol I feel you so hard rn
Rioter Comments
: The E nerf wont impact his laning. Most people max Q or W first then E the last, and the E nerf wont come into real effect until you have 3 points in it. Which means it will be lategame since you put points into E last. You claim that they give him power where it's needed, that tells me that you do not know much about kennen. Ult lasts for 3 seconds, during those 3 seonds you are in zhonya during a teamfight so that added power on the R will never be utilized. And even if you are not in zhonya during ult the enemies wont attack you, they will be running away to avoid getting stunlocked. So he does not need that extra defensive bonuses during ult since noone will be attacking him anyways. It's a net nerf. A massive one, since he will lose alot of survivability on his E lategame. The problem is not Kennen being too strong, he is actually weak and I will explain why. It's klepto that is overtuned on kennen, you can get ahead even if you are behind due to this rune. But if you look at the winrate of kennen with phase rush, aery or electrocute the winrate drops like a bomb. It means that kennen is underpowered without klepto. The way to fix this is to nerf klepto and buff kennen so he can use other runes. Klepto is not fun for anyone
Have you even considered that maybe this change is meant to change the way he is played in teamfights? And the effect goes straight into the first point you have in it since it gave MR and Armor on all ranks so I really don't know what you're talking about. With an ult like kennen you can't really decide to focus him because unless you actually kill him you're just gonna eat the ult damage anyways meaning two things: either you're ahead and neither change will matter much, or he's ahead and zhonyas will in theory not be mandatory. This change has nothing to do with runes, kennen is meant to be a teamfighting champion and they gave him power there, an already abusive top laner with the E to provide free resistances to escape or engage is better suited on his ult. If kennen is so weak why is he getting changed? why is he considered broken top lane?
: Silver elo in EUW is like Diamond elo in EUNE so I have big clue
You mean they're making him more balanced in lane yet better in teamfights? Correcting one of the things that makes him unfun to play against and giving him more power where he needs? strange.
: Will I make it to gold before Kennen nerfs?
: Those two are in for nerfs, and how many will get buffs that will push them in "one click = kill" circle of champions? :) I am not saying you are wrong, bcs you are right! But Rito is just constantly having that circle of 20 champions that are just overly buffed!
ya I agree with you on that one and ya this happens a lot and the best example is conqueror...if conqueror is busted champs like jax etc are OP but than the champ get's nerfed the champs that get countered are buf for being to weak and than the rune get's nerfed XD
: is sylas weak?
The nerf to the E cd was 2 much RIOT could've played around damage or ratios on the Q/W/R but touching the E CD was 2 much. Sylas is still good and if you get past the early game it goes back to old self meaning you can still do alot of work but you kinda have to play like a %%%%% early game and time ur E better. I was maining sylas for the most part but ever since he got pick/ban status and started getting nerfs I kinda had to leave him alone...next patch the W is getting a minor buff which will probably not be enough (they should give a minor buff to E like 1 or 2 secs early game imo)
: Farewell League (Yes, this is a rant, but a heartfelt one)
In your entire rant you mentioned two champions, those two champions are in for nerfs on the next patch hopefully. The problem you're talking about is more attached to assassins than anything else. Rn if you're against a zed mid and he get's a kill on you chances are the lane just ended top lane this is also very true for most matchups. Either way the game isn't as feast or famine as you make it seem at least I don't see it that way (unless you're playing an early game jungler and you play the first lvls perfectly than yes but it's what they are designed to do anyways). I'm having more issues with the attitude the community has this season more than anything (having only 4 leagues compacted the most toxic players together which is just awful...it made the league less grindy yes but rn gold IV/III are much worse than they were)
: If you get ganked lvl 1 by twitch you are a f*cking idiot.
how so? do you hug the turret? buy a pink first buy? Because I've playing against and as twitch jungle and no one seems to expect it ever.
Spearki (EUW)
: you realize any meta jgl is 10 times better right?
except he's not because the effect is different. if your mid laner or top laner doesn't position correctly lvl 1 they get ganked with red and most of times you're gonna get an easy kill. not to mention you scale really well and in soloQ you can very easily camp sm1 until they ragequit
Rioter Comments
Salron88 (EUW)
: something is wrong with the matchmaking queue season 9.
Ya it's not "impossible" to climb but for some reason it's ridiculously hard to climb rn my best advice is find a premade and go with it.
: Three huge problems (True damage, % damage and easy sustain)
ya, champions with easy % damage like mundo are broken atm, even with everyone building healing reduction we can't stop his ridiculous healing
: Azir and Shen buffs are here/incoming
It was actually +15 dmg because u se it 3 times and shen is already a very good tank so overbuffing these champions can be problematic.
: Why is Sylas still not disabeld?
> [{quoted}](name=KRANKKK,realm=EUW,application-id=39gqIYVI,discussion-id=rNYkwRRY,comment-id=,timestamp=2019-03-10T03:24:07.470+0000) > > So i know, noone of us is a professional, but why do we have to play against/with a champion which very apparently has quite a few bugs which even Riot notices. But then why is he still allowed in Ranked's? > And i hope bugfixes and nerv's come fast for him, he has just too freaking much. A Double-Dmg on Q with a Double-Slow, a Heal+Dmg+Gapcloser W, a Snare+Knockback+Shield+Dash/Gapcloser+Dmg E and of course the "Ultimate". And dont forget the AOE DMG Passive after every spell wait is this dude srs? rofl dude Sylas is so not broken in design, if the numbers are 2 high they'll get tweaked hopefully never really breaking the champion into uselessness
: ADC Neeko is becoming meta, will Riot kill it off?
Neeko has a whole is much stronger because of the E change. The ADC business is w/e really what's strong is that the stun duration is absurd atm (up to 1.5 seconds rank one I think) and it's much easier to get the enhanced version which means if neeko has follow up she's really easy to set up kills in the early game. Not to mention the ult shield the W stealth and mov speed buff every 3 autos makes her very easy to self peel. If u take her mid lane the argument is the same except she can and will destroy most mid laners a lot easier with the new E
Terra (EUNE)
: IT's stomp or be stomped. that's what league is
No this isn't true. U can see even from yassuos stream on the 10k bet Gold/Plat elo is god awfull atm, people have no idea of what lane priority is or macro play they tunnel in their own lane don't know what to build or buy and it's %%%%ing disgusting that RIOT with the new system allows the most degenerate players to reach gold or plat. I bet Iron has better players than gold or plat maybe even diamond atm. Ranked as a whole is garbage.
Tiestax (EUW)
: Why does rageblade work on Neeko's W
From what I understand neeko's W is like Diana's passive or jax's R passive
: Positional ranks have been cancelled globally
Great now fix the ranked system all together so we can have fewer unwinnable games
Eclectic (EUNE)
: Vi changes after a day
From what was understood, since VI is meant to be a bruiser and her play style made her very unreliable and feast or famine (from what I've seen over the years), RIOT reworked her into more of a tank and not so much of an assassin which is why she got reduced scaling (that to be honest unless very fed n1 really abused properly) and gave her more base
: How many times does that actually happen though? In preseason I played 288 matches, and sent a total of 4 reports for inting or trolling. Did I just get extremely lucky to have to few matches intentionally ruined?
No, but let's not pretend like just because a game went wrong and your team gives up that it counts as a "ruined" game and most players simply rage way to hard when something like this happens. Let's not pretend like I'm defending the system because it's far from ideal I'm just trying to give a more neutral approach to the situation
: which is why i say "no more true damage" the precision tree was good as it was, PtA was for damage oriented champions, FF for sustain and LT for attack speed champs. Conqueror gives stats, a damage buff and heals, why they made it is beyond me
I agree with you on that tho...conqueror being added was a mistake because like you said all they had to was give PTA %damage if tanks where starting to get really good or make it give %adaptive pen..
Zedant (EUW)
: Sylas support?
Sylas isn't a support because he has no supportive abilities. He can however provide great engage and peel for the adc not to mention post 6 most supportive ultimates can be used against them a long with the junglers and adcs. The point here is, u can take Sylas anywhere and you can be good with him which is why I love the champion and it's all because u can steal the enemies ultimates. The hardest part about sylas is knowing how to use the enemies ulties u steal...are you going to use them to engage? to self peel? to peel the adc or an aly? The decision making behind this changes depending on the lanes you're in. I've heard a lot of people saying that Sylas is better jungle than in a solo lane, because you can gank every lane with they're ulties fulfilling the same purpose as Sylas support, the reason I see people taking him in a solo lane is because he trades really well with the W heal which even though they nerfed it it's still really good. Take sylas support with Aftershock and see the gains...u can go in tank a bunch of damage heal a bunch of it off with ur W and if u start getting kills you can snowball a lane really easy. Conclusion: Unlike 99% of the champions in League of Legends because Sylas can steal ultimates you can take him everywhere and have success with him just be careful that even though U can take him everywhere rn he might be BETTER or MORE VIABLE in certain lanes than others (my point here is, why take him Support if he's OP mid lane? )
: because yasuo and jax really needed something to make them more cancerous
My only issue with those champions is that they're "late game champions" yet they can freely bully most champions in lane with they're kits allowing them to play the laning phase without much concern and if they get fed they can 1vs5
Shamose (EUW)
: Hello Neeko mains of the boards, please explain something to me.
It's not that the damage on the W is good...it's more of the fact that neeko can build AP/AD and be somewhat like kai'sa in terms of builds. Also she has really good self peel unlike other adcs and can build pretty much all defensive items in the game like banshee's, zhonyas, GA and not lose on damage.
: Kayle rework
what is this? All you gotta do is maybe help her on the first few levels and she only get's stronger post 6 with the immunity rofl...actually post 11 kayle actually becomes super good with the range and AOE
: Remove Conqueror
Actually the new conqueror is such a bait it's not even funny. The previous version of conqueror made it an assassin rune believe or not because you had to wait for the 5 or 4 seconds in combat an than on your first auto you'd get 20% true damage allowing champions like jax or riven or irelia to almost 1 combo you at the first levels. The new version is only good if you're able to proc it fast and MAINTAIN it meaning it's only viable for champions with low cds that can keep it active or auto attack champions like yasuo or jax for example.
: Not lashing out is the first step to reforming, but it isn't the end-point, just like a person with anger management issues first learns not to resort to physical violence when they are angry. But even though you haven't lashed out at anyone, the anger is still there.
Have you actually read my comment? Ofc you get angry, we aren't holy saints without feelings when we see someone intentionally ruining our games for whatever reason it's a good enough reason to piss someone off. HOWEVER, like most cases, realizing that, the game that was ruined is like 1 out of 10 games even tho it sucks should be met and handled exactly for what it is...a random game that doesn't define anything and is just a time waste that can and should be handled with mass reports so said player can get banned and the community get's a bit healthier each day.
: Being "reformed" doesn't just mean not flaming people
No, what you said is incorrect. Being "reformed" isn't flaming in chat you will always get mad no matter what because you're trying to climb and to improve and because u want to compete for the higher leagues you get mad due to the fact you're not reaching your goals. Being "reformed" is actually something along the lines of CHOOSING not to rage quit a game because someone fed first blood, it's flaming out loud and not in game because you finally understood that writing in game doesn't help you one bit in winning games. Realizing this will 99% of the times make you climb which than and only than will actually reform the player because he now understands the proper way to compete in an healthy way is more beneficial for him.
: Riot doesn't do IP bans. Tyler was never IP banned. Where do you get your info?
Really? IP banned means every account he created was banned otherwise he could simply create a ghost account and, if not streaming, wouldn't be banned unless caught. The "indefinite ban" he received meant every account he created with his current IP address would be banned.
Haze97 (EUW)
: It is next to impossible to carry most low elo teams.
Play shyvana AP -> farm till 6 -> camp bot with OP E dmg -> get Fed -> Proceed to 1vs5 by making it impossible for the enemy team to contest anything -> gg
: Finally a post that doesn't blame human stupidity on riot. People come here thinking riot somehow breeds idiots and puts them into games. The answer to your question. Some people just plainly suck.
To some extent it IS riot's fault. This type of behavior is much worse than flaming and players should be insta banned for this. The fact that players in this game still feel that they can run it down and nothing will happen to them is mind blowing. Not to mention that players that int should receive IP banns like Tyler1 received a couple of years ago so they can't just pick up a smurf and do the same thing over and over. If RIOT finnaly did that than this game would be much better overall because people even when losing would think twice before making calls that affect the rest of they're team (like the situation OP mentioned). Note that I'm not considering situations where 1 teams gives up as a whole to end the game faster because things went south really fast obviously.
: > [{quoted}](name=Smerk,realm=EUW,application-id=39gqIYVI,discussion-id=WOVcWi2H,comment-id=0000,timestamp=2019-02-23T19:22:25.922+0000) > > It's just business, Ahri skins sell much better Ahri is also super easy to make skins for, as there isn't a huge amount to account for. Skarner's skins need to be scorpions without just being a recolour. Xerath needs something that'll fit him as an energy being. Udyr has to cover 4 transformations, whilst also maintaining SGU's place as an Ultimate skin. And Rek'Sai is a land shark. What dod you do with a land shark?
this, plus UDYR "ultimate" skin should just become base
: She’s fine though... she isn’t a mage bot lane (she has actual supportive abilities), her W is a vital part of her kit and is actually really strong (it’s the entirety of her damage output for mid lane morg and is a important for wave manipulation which has been one of her claims to fame). Her black shield also does eat up a lot of her power budget. Ultimatly she is a decently popular and strong mid and support champion who has never actually been a major issue in her life... seriously she’s actually never caused any issues, her entire existence in the bot lane came from her countering certain champions (namely Annie)... why would riot rework one of the few champions who aren’t an issue.
Because E and Q have way to big a stat that if you counter those abilities than she's kinda useless and if u can't break it they're 2 strong. Sure she isn't a problem, yet Q is still such a long snare which could be reduced to increase power in other areas...it's not healthy.
: She’s actually pretty healthy, Q the only problem was a hit box which they easily could change, W is actually a fantastic ability, her E is iconic, and her ult had no real reason to change. She’s aged really well and there aren’t any real complaints about kit besides small things which really don’t need reworks for... it was mostly her looking bad.
This is exactly what I was saying tho..I still think morgana as a support isn't healthy (like all mages but w/e) and reducing the snare duration (which is just absurd imo) but giving her more power in other aspects would make her better to play...like making her W have some sort of slow or something....It just feels underwhelming is all im saying.
Rioter Comments
: Ok Riot, real talk
Getting a bounty from CS was only possible if u used the already dead spellthief's tactic, in a normal game both laners will even somewhat in CS and if u get a lead in CS it's usually not enough to grant a bounty and even if it did your opponent probably won't be able to duel you anyways
: Yeah Master Yi is kinda just right click with his stats.
That happens late game tho, if tho you're right there is a difference between good and bad master yi's it's not as bad as (for example) tryndamere top lane that can win lane from a lucky crit.
: Rengar top is stil viable but hey lets nerf Camille jgl and affect her top lane as well
Learn to play. Rengar has a short window in the first levels because of the double Q burst if he doesn't get a kill in the first levels you can outduel him, if you already know he wants to abuse his passive what do you every time he actually jumps on you? Run? Most rengars are going to mindlessly jump on you just for that 1 auto react and build accordingly. If you're afraid to int run aftershock with someone that has CC and all in when rengar jumps while you have aftsck up and you should be good. Most S tier top laners shit on him atm. Darius -> He wants rengar to jump Yorick-> Set up minions and wall urself I don't even remember the other S tier top laners but my guess is that they can all fight back so idk man xd
Yraco (EUW)
: Ranked wins seem random
well, this last game was the last straw for me. Enemy janna get's caught, leaves the enemy adc alone 2vs1 and goes top (my lane). Doesn't int just pushes the lane hard. This might seem like a naturally easy game, you want to know what happend? Without much obvious jungle pressure bot loses 2vs1, they're jungler (shyvana) get's to take everything because she's going against an aftershock aatrox who can't do %%%% all and here I am top lane not being able to do anything because the enemy team can force me under turret freely. Im just going to play Normal games until I develop mechanics on Sylas (which is the champ im one tricking) that help me get into ranked with more time and patience and climb.
: I've given up with this hell
Won't change anything but I actually agree with you on this one. Going on a 4 loss-streak and you can tell the system forces you to lose sometimes when that one game where the teams were kinda balanced YOU screw up and YOU lose. In most cases i'd be like ey it happens won't do it again but than the game after that you get some random ass degenerates that do nothing and just int. So ya, it's annoying because at gold III/II elo (even though I'm being paired up with silvers and plats which makes a lot of sense tbh), I have to play perfect and can't make a single mistake because I have a 2/8 olaf jungle that is always out of position and a Lucian that complains yi is always on him but doesn't buy ninja tabis or GA or Randuis and just cry's. And what am I suppose to do dodge every game? This is annying as hell because at the end of pree season I had an almost 56% WR in Plat IV and I was getting mostly even teams, rn it feels that some games are insta lose at min 5. And to finish it off, I'm loving how games drag to the 30 smth min mark just to be thrown because low elo players can't handle stress and ofc this never happens on the enemy team just mine. yikes. (It's kinda my fault for playing sylas who almost insta loses against certain popular match-ups but still)
: Nasus Buff is too Overpowered
I've played him twice top lane and both times I got shat on because one you get kited really easily and 2 he only really get's absurd amounts of stacks in the jungle where every camp will give him 12 stacks unlike in lane where only cannon minions give 12 stacks meaning that if you see someone first pick nasus u can counter him accordingly. Even though what you will get at that point is a nasus that will get camped and w/e but ya better just ban him or pick teemo who's doing absurds amounts of damage for some reason.
Show more


Level 97 (EUW)
Lifetime Upvotes
Create a Discussion