Rioter Comments
: Hey Folks, Currently trying to address this issue, could you please run tracerts to 162.249.76.100 and post the results here along with the name of your Internet Provider? Instructions on how to perform tracerts can be found here https://support.riotgames.com/hc/en-us/articles/201752674-Network-System-and-League-of-Legends-Logs#wq2 Thanks!
Germany Unitymedia http://imgur.com/0S19alT There you go. Lots of timeouts. Lost patience after 25 hops because that already took like 4 minutes.
Eambo (EUW)
: > [{quoted}](name=The Yogazan,realm=EUNE,application-id=eZuvYsEr,discussion-id=vgmlomi8,comment-id=002a,timestamp=2015-12-16T23:09:28.769+0000) > > Omg OMG my launcher is patching !!! {{sticker:slayer-pantheon-rainbows}} Don't get too excited :-( That's the switch back to the snowdown login screen I'm afraid - when the snowdown store drops you won't even get a patch, it'll just be enabled ^_^
Do I need to relog or can I stay logged into the client and stare at it in hopes of seeing the sale pop up? If not, could you give me a link to your twotter accounter so I can F5spam there in hopes for the good news to come before I have to get my sleep?
: her crits also didn't seem to proc warlord's bloodlust
I also feel like her Q has a weird interaction with Runaans Hurricane
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
I know this is pathetic but I don't have anything to lose
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
Another one. Are there no people playing Ashe on this forum? Or are all Ashe players actually cool with the current Q?
: They removed DFG and added Ludens, wow, very powerfull changes when they just nerfed everything afterwards ...
You're wrong. NLR was cheapened, the AP on items was streamlined, recipes were changed ... basically a lot like the current ADC changes. The only difference being that Ap items were already in a much better state than ADC items in terms of diversity. Where for ADCs the problem was that there was only one single useful path to build, AP champs had tons of cool items but simply didn't build them because everyone went for maximum AP and all the cool utility choices didn't provide maximum AP. So with the AP item overhaul they added a lot of of AP to all utility items (Liandrys, Rylais), so that people can actually chose to take them over Deathcap+Ludens+Hourglass without lsoing tons of AP for the utility they provide. That was the AP item overhaul. Next up are Supports, Tanks or Assassins (as per some RIOTeer on reddit I think). APs got their already. They got it first in fact. Just because you feel like you need to be pampered exceptionally much doesn't make it true.
: New AD and Tank Items, where are APs?
The AP item pass came before the Juggernaut item pass (which came before the ADC item pass) Boohoo we were the first getting to stomp everyone with upgraded items while everyone else was sitting on their shitty S1 items?
: Her pick rate is low because everyone is playing other ADCs because hype. Ashe is pretty much the same as she was, so she doesn't have any real novelty in the same manner that someone like Graves or Cait does, but that doesn't mean there's anything wrong with her. Like I said. The whole point is you're meant to be able to destroy Ashe if you get on top of her. She has excellent kiting power and a big fat stun for self peel. Think Kalista. Kalista is a massive pain to catch, but if you can catch her and lock her down she just dies. Especially since her slow is potentially much stronger now, she has to be vulnerable to being engaged upon because otherwise she'd be extremely hard to beat.
And you werent able to kill her before the Q change? Really? Being able to activate it for a 20% AS buff when you had no stacks made her SOOOOO overpowered? That what you're saying? Meanwhile Miss Fortune Qs me for 45% of my health in lane and kills a tank in her ulty. But a 20% attackspeed buff sure needs to be nerfed to oblivion. If she REALLY had too much duel potential they should have tweaked the fucking numbers and not made her Q basically unusuable.
: I don't have any games in my match history on this account because I'm not a very good ADC. As a result, I have a second account which I use for ADCs in order to play around with ADC changes, since as someone who almost exclusively plays support, understanding ADCs is pretty important. She's a utility champion, her old damage was pretty insane, and that just isn't sensible for a champion whose speciality is utility to do strong damage. Like I said, she's more like Jinx now as in if you get in her face she's in trouble, but since she has a lot of tools to stop people getting there, so it's fine. I'd say she's a decent ADC, probably on par with Trist, maybe slightly worse, and slightly better than Cait. There are far worse ADCs right now, and you're over reacting. You're making it sound like she's Kog tier, when she's fine.
She's just ever so slightly above Kog in terms of pick rate. Nobody is playing her. And while she may not be shit tier (I never even said that) that doesn't change the fact that her current Q is horribly bad. Imagine only being able to use Namis W after hitting 2 Qs. It's that level of stupid.
Draqone (EUW)
: If tristana can jump 7 times your team is dead... which I guess does make it hard for them to catch her :D
It resets on a fully charged E aswell now.
LikeOrbit (EUW)
: Why 75% of the junglers i get, they feed my enemy laner and never show up after that?
I only do that if I ping that I'm coming in hot, run towards their enemy, set up a perfect gank (Pillar or some shit) and then die and notice that the idiot lane dude(s) didn't move an inch. CSing under tower instead of actually reacting to the gank. When at that point I am sure the gank would have resulted in a kill if the laner wasn't half asleep (aka his enemy escaping my gank with 20% health or some shit) I will just not go there anymore.
: "New" adc's VS old adc's?
The nerf to Ashes Q in the same patch that gave certain other Marksmen huge buffs certainly didn't help her play. But then again people want to test the changes to the changed ADCs so that's why you see them a lot more. Lucian, MF, Trist, Cait and Graves are really strong right now, tho. The others I haven't really see. Draven is still the lane bully he always was, tho. He hasn't changed. Axe to the face means you're going to spend a lot of time CSing under tower. The minion blocking made catching his axes a nightmare, tho. edit: I have seen a lot of Jinxes and they were doing absolutely fine. Not totally overpowered but absolutely fine.
: I think the changes were good. From a balance perspective Ashe didn't have any super obvious trade offs for her strengths. Now she's much better defined. She's squishy and immobile, and if you get in her face then she's in trouble. Before hand she'd just turn the fight, but now if you see she doesn't have a lot of stacks, you can jump on her and win the trade.
In your entire match history there's not a single Ashe game but somehow YOU feel like the new Q was neccessary. If she was too strong there would have been ways to tone her down besides gutting one of her abilities into uselessness. Her current Q is probably one of the least usable abilities in the game. The only other Ability with a stacking mechanic (aka can only be used at full stacks) I can think of is Kassadins E. Kassadins stacks, however, do not fall off. He can also gain them while outside of his enemies engagement range. Having to stand inside your enemies' engagement range for 3-4 seconds to use an ability that only benefits you when staying inside that range even longer is simply a terrible design for a squishy immobile champion that will plain and simply die if people turn on her. Do you honestly think Ashe is in a good sport right now compared to Graves, Miss Fortune, Caitlyn or Tristana?
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
I'll keep bumping this forever if I have to
: Ashe Rendered USELESS...Bring Back Non stacked Q
At least I'm not the only one. I made this post two days ago http://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/VRfEUa9y-why-did-you-gut-ashe-so-hard-in-522-esp-her-q but it didn't get too much attention, sadly.
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
Another tender bump. I know bumping sucks but this doesn't get the attention it deserves (when I compare it to the 3000 whine posts about Zed's W-Q combo getting it's animation canceling removed)
: Why did you gut Ashe so hard in 5.22? (esp. her Q)
: Also, Tristana's Q is free of mana for some reason. For the (more or less) same effect as Ashe. ...actually not, Tristana gets REWARDED for attacking a turret.
> ...actually not, Tristana gets REWARDED for attacking a turret. Didn't they change that with 5.22?
Intocabille (EUNE)
: Why was Ashe nerfed you ask? Well because she was picked once or twice on Worlds. Thats why. After she got reworked she was picked fairly often by pros during the season start and she got nerfed. Presumably because of using her full stack Q on towers. Generally not flashy enough. And then she got piced once or twice during the Worlds... nerfed again. I again suspect the reason is "not flashy enough" Being unable to stack Q on Volley or Ult... I am low silver, so maybe thats why, but I perceive it as a nerf. You are supposed to spend half the teamfight stacking the Q to be able to do damage? Sure Ashe was always perceived more as an utility marksman. But with late changes if you dont have damages on marksman, you are less of help to your team than enemy team's marksman. If you counter that she can crit slow... well yeah, but it is just a slow, With so many champs having dashes and blinks while Ashe has non... before she could try to volley nearby minions for example, pop Q and do at least some damage before getting killed. Even unstacked Q was obviously better than nothing. Now she can slow you and hope your cooldowns are long enough for her to escape. Also (a QQ line) I get why you removed autocrit from her, the messed up mastery that heals with crits, that's why but come on... you leave Yasuo with 1 and half items (that he would build anyway) do that bullcrap unchanged? All autoattacks (work) and no (flashy) play made Ashe nerfed (dull) - says RIOT
Her Ults are so fun to watch in tournaments, tho :< >Being unable to stack Q on Volley or Ult... I am low silver, so maybe thats why, but I perceive it as a nerf. You don't need to be a challenger to see that this is a nerf. I mean it's neither a buff nor power neutral. That only leaves "nerf"
Enjutsu (EUNE)
: Well since i've read the patchnotes it looked like ashe got changed for the better, stronger slow, easier to use Q and complains look like something she already had before the changes. I just didnt have the chance yet to play her, since i wanted to get a better feel on my mains. And he's like: > How can you even ask such a silly question? > You obviously have no idea what you're talking about. You haven't even played her since the patch and you don't seem to be too familiar with how these changes play out. So please at least play a game on her before commenting on how nothing much changed. well he's not wrong, but's he's still rude.
> Well since i've read the patchnotes it looked like ashe got changed for the better, stronger slow, easier to use Q and complains look like something she already had before the changes. But you're totally wrong here. Like absolutely. Nothing got changed for the better. Her slow was simply nerfed. They changed her passive, so the damage increase you get from crit chance no longer counts as crits (in order to not make it OP with Warlods Bloodlust). Now she had a % chance to crit (to proc bloodlust) that did basically nothing but proccing bloodlust. In order to make crit more 'exciting' for her **they removed the slow increase from her Q (which was a reliable way to get a double strength slow)** and made the slow amount able to crit so that when you get a crit (totally random based on her crit chance) the slow amount gets doubled (basically what old Q reliably did for you when it was on). So when you crit it's basically the same as it was with Q on before the patch (actually even TWENTY PERCENT LESS than before the patch -> 5-35% (at levels 1-18) ⇒ 5-25% (at levels 1-18)). But again this OKAY for me. They made W count as critical in regards to the applied slow and while I'm not a fan of giving the most RNG independent ADC more RNG, this doesn't really hurt that much. How you get the idea that her Q got made easier to use is absolutely beyond me, tho. How is * Removing the ability to stack it through your abilities * Removing the ability to activate it at non full stacks, sacrificing the bonus damage but getting double slow + the attackspeed increase * Removing the ability to stack it while using it and * Removing the slow increase making it "easier to use"? WHAT? I mean honestly please explain yourself because I have no idea how anyone could read this and think "Wow, this will surely make the champion better and that particular ability easier to use!"? I don't even want to be an asshole but I have NO IDEA how you can read these changes and think that. To 'compensate' for these nerfs they removed the cooldown and made it work on structures again. The former is inconsequential most of the time due to how fragile and immobile Ashe is, because 90% of the time you cannot just stand in a fight and autoattack for 20 seconds straight in order to gather stacks, use Q, gather new stacks and then use Q again (which would be the MINIMUM in order to make the cooldown removal a buff). The latter is okay'ish but not really a huge buff because you cannot stack your Q on towers. Meaning the only time you can really benefit from it is if you just freshly pushed a wave to the tower and can instantly (not getting interrupted/poked away by the enemy) use the stacks you gained from pushing. If you don't arrive at the tower with full stacks, you have the option of stopping DPS on the tower in order to gather stacks (and I'm not sure that the DPS loss on the tower from gathering stacks will be made up by then using Q on the tower) or just attack the tower without stacks. It's just horribly bad. You don't even need to play her. Just look at these changes, think about them and you will realize that she was flat out nerfed. Ashe doesn't have the kit to just constantly autoattack uninterrupted. Her Q stacks drop ALL THE TIME if the enemy isn't oblivious to her presence. It's EXTREMELY hard to stack and use Q right now. Tristana, an ADC with much more fighting power, just gets to press her Q. She just walks into a teamfight and can activated it before her first attack. It's just horribly badly designed and I'd like a statement from RIOT on this. Why was she nerfed so hard? Who thought that making her gather 5 stacks by purely autoattacking 5 times before being able to use her Q was a viable change?
: I mean, if the reward was worth it, by all means, make Ashe's Q hard to achieve. However, in the League of Mobility, Assassins, Busty bruisers, Bursty mages, other ADCs with mobility and more Assassins, Ashe has kinda a hard time doing anything else than W and the occasional ult. Removing the stackability from W and ult was a very bad move. Other nerfs, i kinda can live with them but GODDAMN, Ashe went from trollpick to god-tier to Tier 2 to Trash tier again. In a very small time-window.
At least I'm not the only one seeing it like that. I just don't understand WHY. As you correctly noted she wasn't even god tier before that nerf but merely a viable pick (Tier2 as you said). Why nerf her at all ... and SO FUCKING HARD on top of that
: First, after rework, you could get insta 5 stacks by W-ing the nearby minion wave/hitting an ult with tons of minions/champions nearby. This was pretty OP and the reason for nerfs. Then it got moved to "only 1 stack per W/R is acceptable". Q could give you aspeed and flurries damaged buildings. This was okay-ish. Then it got moved to "no stacks per spells, autos only" which would be good if the 5 stack pinnacle got buffed. But it didn't. The Stackless Q has been removed and the promised compensation of Q costing 0 mana never happened. Also, you no longer can use the Q flurry on turrets. You can use the attack speed buff, too bad you need to stack it before getting the effect of not flurrying the turret. Too bad you cannot even stack it on turrets. And even if you do reach 5 stacks, the reward is MEDIOCRE. I feel better about pressing Q with Tristana than trying to pass a bosslevel in a goddamn hard minigame just to be able to press Q as Ashe. Which does basically nothing extra over Trist. Riot, y u hate Ashe so much? :(
I honestly don't understand what made them think these changes were good, or even just warranted. > I feel better about pressing Q with Tristana than trying to pass a bosslevel in a goddamn hard minigame just to be able to press Q as Ashe. Which does basically nothing extra over Trist. This so much. And Trists kit isn't exactly lightweight with a resetting repositioning tool and a knockback selfpeel nuke ult.
Enjutsu (EUNE)
: ***
I think I can live with that. I'm just here to get my favourite champ some love back. It's been SOOOOO long until they finally reworked her and then some 2 months later they just hit her with the nerf bat for no apparent reason. Like literally no reason given. Just "fuck her, lol"
: Why does (almost) everyone hate playing support?
People want to carry the games themselves. That's why mid and top were for a LOOOOOOOONG ass time the preferred roles with some junglers mixed in during certain jungle heavy patches. Supports have a lot of invisible power. Generally speaking (obviously supports have different strengths and some of them may be okay at the following) you don't get kills, you cannot duel other players, you're not very good at cleaning up after fights or splitpushing ... you're bound to your team. You got to carry your team. You set up kills and vision for your team. You have a lot of influence that way but it's somewhat indirect and most people don't acknowledge it. If your team blows ass, there is absolutely nothing you can do as a support (whereas as a Riven e.g. you could still try to 1v5) I'm pretty sure that's why people don't like as it would explain not only why supports are so unpopular but also why solo carry champs like Assassins or Riven or Vayne are so popular.
Enjutsu (EUNE)
: I don't get your complaints, it looks you're complaining about problems that were already there. > I'm not a huge fan of the crit -> slow increase change but I can cope with it why not, it was just a change, she didint really lose damage, this was to prevent balance issues with the new mastery. > It takes ages to get 5 stacks by just auto attacking. How is it any longer than before, before it was a waste to activate it before 5 stacks and you still had to stack it up. I looked at patch notes and it didnt mention anything about stacks falling off faster. It's not allowing to stack while being used is so that you coudn keep it permamently on.
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=VRfEUa9y,comment-id=0000,timestamp=2015-11-18T05:20:06.060+0000) > > I don't get your complaints, it looks you're complaining about problems that were already there. > > why not, it was just a change, she didint really lose damage, this was to prevent balance issues with the new mastery. > > How is it any longer than before, before it was a waste to activate it before 5 stacks and you still had to stack it up. I looked at patch notes and it didnt mention anything about stacks falling off faster. It's not allowing to stack while being used is so that you coudn keep it permamently on. Firstly on her passive change: The passive change took away reliability from the most reliable ADC in the game. Also it's nothing but a nerf to her slow. It was basically halved unless you crit. There is no denying that this is a nerf.I understand they did it to make crit a little more interesting on her (otherwise there would be absolutely nothing happening when she crits since her passive no longer counts as crit) but it's still a nerf and I don't like it. But again I can cope with it. It's not the worst thing. Secondly * her Q OBVIOUSLY takes longer than before. Before the change I could weave Ws and my Ult in to stack faster and they just straight out removed that. How can you even ask such a silly question? * It not being usefull if not fully stacked is plain wrong aswell. It still gave you the full attackspeed buff, just not the damage multiplier. Is Tristanas Q useless because it only gives attackspeed? In certain situations when you didn't have enough stacks it was absolutely better than nothing. It also doubled your passive slow which by itself made it worthwhile to activate without any stacks at times. * I never said they're falling off faster than before the patch, I said they fall off faster than you can realistically stack them in an actual fight. Considering I cannot even refresh them with W poke anymore (let alone stack them) that means that they will fall off every time I'm not permanently autattacking in a teamfight. It's extremely hard to even get 5 stacks nowadays and the spell simply doesn't reward you enough for how hard it is to do. It's not like an Ashe can just walk up to a teamfight into engage range of an assassin and start AAing. You go in, do an AA, someone moves towards you to fuck you ass and you have to take your distance. That's Ashe. That's having 0 mobility. And at that point you'll very likely lose your stacks again. You obviously have no idea what you're talking about. You haven't even played her since the patch and you don't seem to be too familiar with how these changes play out. So please at least play a game on her before commenting on how nothing much changed.
: I accept that I'll probably be Bronze forever.
If you think you're better than bronze and just stuck there because your teammates are too bad to get carried by you just create a new account and get placed in silver or higher (which should be easy because your MMR wouldn't be ruined). Shouldn't be a problem then.
Rioter Comments
: Ashe and Runaan's Hurricane bug
An official answer to this would be nice
Drako398 (EUW)
: "Server Did Not Respond" EUW
Takeoff (EUW)
: TL;DR for a 2 paragraph long text xD
> [{quoted}](name=Takeoff,realm=EUW,application-id=ln3nNJrX,discussion-id=Gx0srEjE,comment-id=00030001,timestamp=2015-09-22T15:05:17.273+0000) > > TL;DR for a 2 paragraph long text xD You wouldn't believe how lazy some people are.
: End Of Season Mystery Skin For Good Behaviour
Everyone who actually funds this game by buying ingame stuff instead of asking for gifts probably already has the skins they want for their main character. Also this would just lead unwanted behaviour where people spam champions they want a skin for (BUT I WANT PULSEFIRE EZ!!!) instead of picking champions that fit into the teamcomp/are viable picks. tl;dr no, stupid idea.

pr0paGandhi

Level 91 (EUW)
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